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[Feature Request] Run Toggle

Posted: Sat Aug 01, 2020 8:12 am
by hello
the sneak toggle is really cool, thanks for it! just makes me wish for a run toggle even more! now that such a toggle key exists could you not just reuse large parts of the code and implement the same thing for run? that would be amazing!
holding down shift for hours on end gets really tiresome and in my case actually starts to hurt after a while due to busted wrists from playing too much starcraft a couple years ago :oops:

i like the autorun feature a lot but i feel it's not quite the whole package yet without a run toggle as well.
thanks for considering!

Re: [Feature Request] Run Toggle

Posted: Sun Aug 02, 2020 5:24 pm
by UnopenedCanofSpoopy
This was actually one of the only things I was surprised was not immediately added to this version of Daggerfall when I first tried it out.

Re: [Feature Request] Run Toggle

Posted: Sun Aug 02, 2020 6:25 pm
by yabay
Uh, wait, what about this:

Re: [Feature Request] Run Toggle

Posted: Wed Aug 05, 2020 11:46 am
by hello
yabay wrote:
Sun Aug 02, 2020 6:25 pm
Uh, wait, what about this:

that's not a run toggle (always run), it's autorun (just moves forward). which is cool and definitely helps, but it's not what this topic is about.

Re: [Feature Request] Run Toggle

Posted: Wed Aug 05, 2020 12:49 pm
by yabay
Ah, I see, a misunderstanding, I'm not native :). You want the character to be in running mode after starting the game. This is like in Skyrim or oblivion, where you can configure the ini file.