Loans, Roads & Ships
Posted: Sun Mar 22, 2015 6:15 pm
Loans - I know I'm not alone in abusing the loan system in Daggerfall with many new characters. Traveling to all the remote regions, taking out max loans and never paying them back is easy, and there is basically no downside, which makes for a bad game mechanic. I do like that Daggerfall had loans and I think they should be kept as a feature in remakes, but the system should be changed to prevent easy exploitation. This is really more of a DFunity thing, but I thought I'd throw this in.
Roads - While I doubt they would make it any easier to travel from point A to B without using fast travel, it would make the world feel more connected and interesting and less randomly placed stuff. It would make exploration more rewarding as well.
Ships & Docks - It would make the bay feel a lot more alive if there were actual ships in it! I think it would be great to stand on the shore and see the occasional ship sailing by. And with a lot of cities now right on or near the coast, they could have docks with ships sitting in them. Docks could make the player ship more interesting as well - for example say you sail to a coastal city, your ship would then be docked there and could accessed at the docks.
Anyways, just some random ideas that I've had.
Roads - While I doubt they would make it any easier to travel from point A to B without using fast travel, it would make the world feel more connected and interesting and less randomly placed stuff. It would make exploration more rewarding as well.
Ships & Docks - It would make the bay feel a lot more alive if there were actual ships in it! I think it would be great to stand on the shore and see the occasional ship sailing by. And with a lot of cities now right on or near the coast, they could have docks with ships sitting in them. Docks could make the player ship more interesting as well - for example say you sail to a coastal city, your ship would then be docked there and could accessed at the docks.
Anyways, just some random ideas that I've had.