[Mod idea] Realistic compass

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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pango
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[Mod idea] Realistic compass

Post by pango »

Probably a dumb idea, you've been warned :)

In the case of classic HUD, implement a compass that behaves like a compass: the needle aligns with North, and assuming that the whole compass is aligned with the needle (maybe with a slight delay), direction is actually displayed at the top middle of the compass.
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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Baler
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Re: [Mod idea] Realistic compass

Post by Baler »

A compass and a mini map that uses the local map. :idea:

If you really wanted to get crazy the compass could be hand held and you'd have to look down at it to use it.
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JaceyLessThan3
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Re: [Mod idea] Realistic compass

Post by JaceyLessThan3 »

If you want to get really crazy, you can fix the orientation of the Iliac Bay by moving North about 45 degrees Eastward.

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pango
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Re: [Mod idea] Realistic compass

Post by pango »

JaceyLessThan3 wrote: Fri Apr 09, 2021 6:32 am If you want to get really crazy, you can fix the orientation of the Iliac Bay by moving North about 45 degrees Eastward.
I suspect there's no right fix for that, because then that's the sun course that will be wrong...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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