Yeah that sounds cool, you could just pop a shield spell and wait for your language skill check to pass
Mod Idea: Conversing with pacified enemies
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: Mod Idea: Conversing with pacified enemies
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Re: Mod Idea: Conversing with pacified enemies
That sounds nice, just to be more precise I would suggest: not if you are unarmed, but if you have your weapon lowered down. Otherwise, if you have any time to enter the inventory screen and drop your weapon every time it could become very difficult to attempt to pacify an enemy. Maybe is that what also you had in mind, but just wanted to check
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: Mod Idea: Conversing with pacified enemies
I've put up a prototype video for these kind of ideas here: viewtopic.php?f=14&p=58386#p58386
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Re: Mod Idea: Conversing with pacified enemies
id love this honestly. really, more dialogue options in general with pacified enemies, and much of what you said. would add depth to the game and make being a linguist/pacifist more viable.