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Error (): Constant does not match the defined type.
UnityEngine.Debug:LogError (object)
DaggerfallWorkshop.Game.Utility.ModSupport.ModManager:CompileFromSourceAssets (string[]) (at Assets/Game/Addons/ModSupport/ModManager.cs:774)
DaggerfallWorkshop.Game.Utility.ModSupport.Mod:CompileSourceToAssemblies () (at Assets/Game/Addons/ModSupport/Mod.cs:974)
DaggerfallWorkshop.Game.Utility.ModSupport.ModManager:Init () (at Assets/Game/Addons/ModSupport/ModManager.cs:698)
DaggerfallWorkshop.Game.Utility.ModSupport.ModManager:StateManager_OnStateChange (DaggerfallWorkshop.Game.StateManager/StateTypes) (at Assets/Game/Addons/ModSupport/ModManager.cs:1287)
DaggerfallWorkshop.Game.StateManager:TriggerStateChange (DaggerfallWorkshop.Game.StateManager/StateTypes) (at Assets/Scripts/Game/StateManager.cs:153)
DaggerfallWorkshop.Game.StateManager:ChangeState (DaggerfallWorkshop.Game.StateManager/StateTypes) (at Assets/Scripts/Game/StateManager.cs:91)
DaggerfallWorkshop.Game.StateManager:.ctor (DaggerfallWorkshop.Game.StateManager/StateTypes) (at Assets/Scripts/Game/StateManager.cs:57)
DaggerfallWorkshop.Game.GameManager:get_StateManager () (at Assets/Scripts/Game/GameManager.cs:118)
DaggerfallWorkshop.Game.Entity.PlayerEntity:Update (DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour) (at Assets/Scripts/Game/Entities/PlayerEntity.cs:373)
DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour:Update () (at Assets/Scripts/Game/Entities/DaggerfallEntityBehaviour.cs:81)
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public UTradeWindow(IUserInterfaceManager uiManager, DaggerfallBaseWindow previous = null, WindowModes windowMode = WindowModes.Sell, IGuild guild = null) : base(uiManager, previous)
{
}