Custom UI Mods

Talk about the mods or features you'd like to see in Daggerfall Unity. Give mod creators some ideas!
Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Post by Th3AustralianGam3r » Mon Aug 28, 2017 7:49 am

Sun's Dawn wrote:Proportions are everything in a title/logotype. The last L looks more dominant than the initial D, so the D should be slightly bigger or the L slightly smaller. The F should be wider and the spacing needs adjustment. Otherwise good.
All that will be fixed i am not even keeping that font.

Al-Khwarizmi
Posts: 94
Joined: Sun Mar 22, 2015 9:52 am

Re: Custom UI Mods

Post by Al-Khwarizmi » Mon Aug 28, 2017 8:17 am

I preferred the first version to be honest. The second looks like more blurry and unclear to me. The first was very nice IMO.

Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Post by Th3AustralianGam3r » Mon Aug 28, 2017 10:06 am

Update for today The Elder Scrolls title has been updated, i am gonna create my own font to use II cause it didn't look good when i updated it, reminder that this Daggerfall design is a prototype and this is a placeholder font i will be making it look similar to the original. Next part for TES title i will be making 3d small lines on the title to give it more of that 3D look and also try and add some rust design on it.
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Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Post by Th3AustralianGam3r » Tue Jun 12, 2018 4:12 am

It been a while since i've been on this site and i went back and made the TESII: Daggerfall title in a modern style, let me know what i can improve and what font i should use for the Daggerfall text.
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Interkarma
Posts: 2960
Joined: Sun Mar 22, 2015 1:51 am

Re: Custom UI Mods

Post by Interkarma » Tue Jun 12, 2018 5:30 am

This looks really clean and modern, good work! :)

Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Post by Th3AustralianGam3r » Tue Jun 12, 2018 6:33 am

Cheers Interkarma
Fixed lighting and added Rust
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Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Post by Th3AustralianGam3r » Tue Jun 12, 2018 12:08 pm

Updated with using Kingthings Petrock Light font on Daggerfall along with fixing up the size of the fonts.
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Jay_H
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Joined: Tue Aug 25, 2015 1:54 am

Re: Custom UI Mods

Post by Jay_H » Tue Jun 12, 2018 12:41 pm

That for me is a winner. Not that the others weren't though :)
**INDEFINITE HIATUS** Check out the Daggerfall Unity mod page on ModDB.

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King of Worms
Posts: 550
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow
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Re: Custom UI Mods

Post by King of Worms » Tue Jun 12, 2018 5:40 pm

nice work, after some observations, for me the Comp 2323_00000.jpg is the winner... 1st I thought the last one is the best, but after imagining it for example on a game box from 2018 (as if game boxes even existed nowadays) the version Ive voted for works the best for me ;)

but both versions are cool.. maybe try to add the background to the last one as well?

Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Custom UI Mods

Post by Th3AustralianGam3r » Wed Jun 13, 2018 7:46 am

Here
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