The initial goal will be to just, for now, make 3D models based on...
Static sprite animals and enemy beasts.
NOTE: Models with * next to their name in this index are slated to be overhauled/revamped down the line after all models are completed.
Why down the line and not now? The reason is that the models are functional right now, but something on them makes them poorly handleable which can be improved. Once all models are completed and workable they will be revamped as to not derail the project.
Later, the following projects can be attempted per need. If there will be interest in such mods from modders:
-giving a visual presentation to animals only mentioned via ingredients like unicorns, griffons, basilisk.
-Makings 'new' animals to fill out the wildlife. (antelopes, deer, wolves, ibexes, sheep)(wildlife overhauls? Hunting mods? Massive moving cattle/herds, camel caravans, wild horse herds????)
-Horse overhaul with ponies and draft horses? Regional breeds?
All the static animal sprites have been completed! (Mostly completed I mean. Some animals are missing flair animations that are unnecessary for merely replacing the sprites as is (Ie dog barking, cat walking,))
Current progress tracklist:
If any modder is interested in playing around or implementing/merging these models with their project. Send me a PM~.
Just a showcase.