Tamriel Mixdown

Show off your mod creations or just a work in progress.
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jayhova
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Re: Tamriel Mixdown

Post by jayhova » Sun Dec 16, 2018 10:10 pm

What are you using to clean up the noise? There is a tool in Audacity to remove noise where you find a sample of the noise you wish to remove and it applies a noise canceling algorithm to the waveform.
Remember always 'What would Julian Do?'.
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pango
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Re: Tamriel Mixdown

Post by pango » Sun Dec 16, 2018 11:35 pm

Yup, I'm using that feature of Audacity.... among others
I updated the link, I noticed that some sound looping was not right (for example rain).
And then some sounds I forgot. And others that I've found to still have some noise when listening to them again...
When a measure becomes a target, it ceases to be a good measure.
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King of Worms
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Re: Tamriel Mixdown

Post by King of Worms » Mon Dec 17, 2018 7:42 pm

Pango, those sounds are very clean!! Well done man! I like messing with sound, and those results u produced are just beautiful :geek:

So, how to get those sounds ingame?

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pango
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Re: Tamriel Mixdown

Post by pango » Tue Dec 18, 2018 1:39 am

I'm glad you like them! :)
Seriously, I still learned a lot doing this, so it's cool to have some external hear to confirm results are good.

Copy them under DaggerfallUnity_Data/StreamingAssets/Sound/ and you should be good to go.
I just noticed that the title screen (Daggerfall logo) doesn't seem to use modded sounds.
And I don't always get sound when choosing class, there must be some bug around...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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pango
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Re: Tamriel Mixdown

Post by pango » Tue Dec 18, 2018 6:02 am

pango wrote:
Tue Dec 18, 2018 1:39 am
I just noticed that the title screen (Daggerfall logo) doesn't seem to use modded sounds.
And I don't always get sound when choosing class, there must be some bug around...
Made a PR for race choice; I guess the issue with the Intro screen is that it doesn't use the sound clip: it's a video!
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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King of Worms
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Re: Tamriel Mixdown

Post by King of Worms » Thu Jan 03, 2019 6:01 pm

Thanks for info! And when its ready, please make a separate thread for it, its very hidden here :D This should go to released mods section than. Its very good. EDIT: Yes, that scene has baked in sound to the vid I guess .)

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