Transparent ghosts
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Re: Transparent ghosts
That looks awesome pango!
- pango
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Re: Transparent ghosts
Thanks!
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When a measure becomes a target, it ceases to be a good measure.
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When a measure becomes a target, it ceases to be a good measure.
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Re: Transparent ghosts
Spoooky!
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
- pango
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Re: Transparent ghosts
That's the "spirit"
By the way I renamed the package CharcoalGhosts.zip, seems more fitting. No content change.
By the way I renamed the package CharcoalGhosts.zip, seems more fitting. No content change.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
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When a measure becomes a target, it ceases to be a good measure.
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- Midknightprince
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Re: Transparent ghosts
I was hoping you would do this.
You are awesome, I been wiggen on the yellow ghosts for like 2 years, thank you man, I'll check it out later today.
So do they just go in the textures folder or what?
Check out my YouTube Channel!
- pango
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Re: Transparent ghosts
Thanks! I hope you'll like them, got spooked by them a few times alreadyMidknightprince wrote: ↑Tue Nov 20, 2018 2:35 pm I was hoping you would do this.
You are awesome, I been wiggen on the yellow ghosts for like 2 years, thank you man, I'll check it out later today.
Yup, install is as simple as that.
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
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- Interkarma
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Re: Transparent ghosts
Pango, if you create a unique topic for this with download and a screenshot, I'd be happy to move to Released Mods.
- pango
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Re: Transparent ghosts
I created a request on moddb, I hope I got it right, we'll see in a few days...
Text:
Text:
Description
In Daggerfall classic, ghosts and wraiths had a specific look, only showing as transparent shadow sihouettes with glowing-in-the-dark small red eyes. Daggerfall Unity cannot currently display them with such transparency effect, so they appear as opaque gray silhouettes.
This mod provides textures to better approximate classic look within the current technical limitations:
- black texture with alpha dithering to emulate transparent shadow;
- pure red dots for eyes, that don't glow but catch even faint sources of light.
It turns out that classic ghost and wraith textures contained hand drawn details (robes, bones) that the engine couldn't make use of. This mod also restores those details using dithering modulation.
Installation
Extract the package and copy the files to the "...\Daggerfall\DaggerfallUnity_Data\StreamingAssets\Textures" folder in your game root.
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When a measure becomes a target, it ceases to be a good measure.
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-- Charles Goodhart
- pango
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Re: Transparent ghosts
Done!
https://forums.dfworkshop.net/viewtopic.php?f=14&t=1526
PS Meh, trying to fix some issue, the forum did weird things with attachments
https://forums.dfworkshop.net/viewtopic.php?f=14&t=1526
PS Meh, trying to fix some issue, the forum did weird things with attachments
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart