jman0war wrote: ↑Sun Dec 15, 2019 7:25 am
Retro Rending is Off.
I dont have an option for "DREAM".
I only have copied the PNG to the textures/streamingassests folder.
In my example i took one of the flats from the 'source' link, brought it into PS, cropped out the excess black around the figure.
Layered in the NPC Portrait and scaled it down to fit.
The result is that the resolution is too small to paint on.
Not enough pixels.
well yea, you must upscale the originals up to be able to paint on them. I used xbrz 4x two times, so I ended up with 16x the resolution, than scaled to lower resolution so the NPC now have height around 1024 pixels. That gave me personally the best results. Both height and width must be able to be divided by 4 in a way the resulting numbers have no decimals. So 1024 works, 1023 does not. That is needed so the unity compression works on the images properly.
Upon those upscales I placed the faces from the portraits (like u did I think)
And than I basically redrawn it all in like 4 or 5 stages. Adrinus added the shading and some details, sometimes the whole new faces, because those in the portraits section did not fit the body at all or they were too repetitive.
I can send you the images, maybe you want to make em better?
But most of the NPCs are really good nowadays and the artist input would be more visible elswhere IMO.