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Re: Real grass

Posted: Thu Oct 19, 2017 5:06 pm
by King of Worms
Midknightprince wrote:Oops, I picked them !
WHAT HAVE I DONE ?! :lol:
the punishment for picking it up is severe
HALT!!HALT!!HALT!! HALT!!!! HALT!!!HALTHALT!!HALT!! HALT!!

On more serious note...
It all looks too good for it to be real, outstanding work!!!

Re: Real grass

Posted: Fri Nov 03, 2017 9:17 pm
by TheLacus
I have been experimenting with seasonal changes for grass. Two aspects specifically :
* color gradually changes from light green (spring) to a dark green (summer) and finally to brown (fall). This is more artistic than realistic but i think it looks nice in a game like daggerfall.
* grass size changes a bit to smooth transitions to and from winter. Height is highest on summer and decrease simmetrically towards winter on both spring and fall.

Would you be interested in something like this? Optimally trees should have a similar behaviour with growing/falling leaves etc. but i think even grass alone has a considerable effect on the general mood.

Re: Real grass

Posted: Fri Nov 03, 2017 9:37 pm
by Jay_H
It is brilliant. To be honest, to me classic Daggerfall only had two seasons: snowy and not snowy. This is an addition I really like.

Re: Real grass

Posted: Fri Nov 03, 2017 10:24 pm
by Biboran
This is really good stuff! :o

Re: Real grass

Posted: Sat Nov 04, 2017 1:20 am
by Bender
I will third that. You got my vote, well done.

Re: Real grass

Posted: Sat Nov 04, 2017 4:32 am
by Arl
Very interested!

Re: Real grass

Posted: Sat Nov 04, 2017 8:59 am
by VMblast
@TheLacus
Why the grass shader looks so blurry?

Good job (and idea) tho ;)

Re: Real grass

Posted: Sat Nov 04, 2017 10:24 am
by Interkarma
This is awesome, love the look of that!

Re: Real grass

Posted: Mon Nov 06, 2017 5:37 pm
by TheLacus
Glad you liked it, i'll keep working on it then :)
VMblast wrote:@TheLacus
Why the grass shader looks so blurry?
I had post processing enabled in this screenshot.

Re: Real grass

Posted: Thu Nov 23, 2017 10:22 pm
by TheLacus
Before releasing the update with seasonal changes, i wanted to rework some plants graphics, also using free licensed art which i adapted to unity terrain and wind system. This is how it looks so far
Spoiler!