Re: [MOD] Pure Vanilla Extract
Posted: Mon Apr 29, 2019 2:34 pm
I think the feathering might do the job indeed, I might try it on few sprites to test it.
And you are right, the outlines of XBR might be better, but it creates that huge cascade effect in cartain angles if we upscale from a very low resolution. Exactly as you describe it. Every method has its pros and cons in certain areas. But your mobs now look superior indeed, just that outline sometimes looks too jagged (but its much better now with 8x)
Thanks for the corpses! My corpses do not fit the PVE mobs, different style. My style looks more handdrawn and your is more leaning towards a photo-realistic style.
I absolutely understand your plan to take a break You did a outstanding work here!!!!
Ive managed to create a very similar screenshots of a imp with your and my mod enabled. Clearly, your mob is superior, but if you look closely to the outlines, especially at the bottom of the wings, you will see my mob appears less jagged.
Anyway, its a step up, looks great!! Some mobs I will handtouch and when a reasonable batch is completed, I share back to you. (Things like skeletons head, its not too round etc)
Screen download: (I added closeup to one of my NPCs to see the outline as well) Its PNG so 8mb archive.
https://ufile.io/dx6pklyr
PSS: Did some tests on VRAM usage and its the same in between our mods, which is a good thing IMO, because yours are more detailed and the DFMOD package is cca 30% bigger than mine
RAM usage was nearly 1gb higher with your mobs, but I did not test that properly (no PC restart beween the tests) so it might be a mistake. Will test more laters.
Be well
And you are right, the outlines of XBR might be better, but it creates that huge cascade effect in cartain angles if we upscale from a very low resolution. Exactly as you describe it. Every method has its pros and cons in certain areas. But your mobs now look superior indeed, just that outline sometimes looks too jagged (but its much better now with 8x)
Thanks for the corpses! My corpses do not fit the PVE mobs, different style. My style looks more handdrawn and your is more leaning towards a photo-realistic style.
I absolutely understand your plan to take a break You did a outstanding work here!!!!
Ive managed to create a very similar screenshots of a imp with your and my mod enabled. Clearly, your mob is superior, but if you look closely to the outlines, especially at the bottom of the wings, you will see my mob appears less jagged.
Anyway, its a step up, looks great!! Some mobs I will handtouch and when a reasonable batch is completed, I share back to you. (Things like skeletons head, its not too round etc)
Screen download: (I added closeup to one of my NPCs to see the outline as well) Its PNG so 8mb archive.
https://ufile.io/dx6pklyr
PSS: Did some tests on VRAM usage and its the same in between our mods, which is a good thing IMO, because yours are more detailed and the DFMOD package is cca 30% bigger than mine
RAM usage was nearly 1gb higher with your mobs, but I did not test that properly (no PC restart beween the tests) so it might be a mistake. Will test more laters.
Be well