This has became a big project for me, and the direction has changed. Will update a bit later when I have more info. All I will say is, there is more reason than ever to try out Uncanny's tools to create your own locations!
Gonna make a quick post here about something I'm working on. With Uncanny's New Locations mod, I've been testing out how populated I could make the landscape of Daggerfall. I've been posting a lot of screenshots in the discord but I figured to go ahead and make a post here so people who just browse the forums can take a look. A lot of work has went into this learning at how Uncanny's tools work and how much can be loaded at a time. Everything seems to be going just fine.
I'm currently working on Betony as I think an isolated Island away from the other regions would be a good start. The focus as of right now is to just try and give details to areas within the wilderness. The screenshots below will show you what could be. This is something I've been working on in the background for a bit.
Last edited by Kamer on Fri Jul 12, 2019 12:56 am, edited 2 times in total.
That's so cool!!
The rope bridge is sick af especially from a distance.
The pic with the head on a pike had me drooling when you posted it a bit back. I want to explore every inch of it! (the environment, not the head )
That farm looks great too for daggerfall. I can imagine several of those on the outskirts of a big city. edit: It is on the outskirts of a city LOVE IT
Part thief, part warrior & wannabe wizard.
I can read C# & C++ well but can't write it.