Hey what's in the locations prefab ?
Is it not compatible or something ?
Everything disappears when put it in..
Re: Rocks of Daggerfall
Posted: Thu Jul 18, 2019 12:10 am
by Jay_H
Did you load the Locations Mod?
Re: Rocks of Daggerfall
Posted: Thu Jul 18, 2019 2:24 am
by Kamer
Midknightprince wrote: ↑Thu Jul 18, 2019 12:06 am
Hey what's in the locations prefab ?
Is it not compatible or something ?
Everything disappears when put it in..
Location prefab's are the mountain/rock data itself. It should be in its own folder inside the Location's folder.
Should look like this:
SHOW.png (7.4 KiB) Viewed 5207 times
Re: Rocks of Daggerfall
Posted: Sun Jul 28, 2019 8:09 pm
by Kamer
Re: Rocks of Daggerfall
Posted: Sun Jul 28, 2019 8:47 pm
by King of Worms
Wonderful!
Just call it Kamerfall
Re: Rocks of Daggerfall
Posted: Sun Jul 28, 2019 11:24 pm
by Kamer
So as you can tell I've added new models to replace the old lowpoly rocks. This works out great in the end as:
-They look like actual mountains instead of meteorites some have said
-Flesh out and takes up more space with less the objects loaded in.
-Easier to climb and to climb down/less chance to fall to your death
-Require less objects to load in reducing stutters when loading world chunk
-They look better up close
Spoiler!
King of Worms wrote: ↑Sun Jul 28, 2019 8:47 pm
Wonderful!
Just call it Kamerfall
Or you can call it Kamer Land
Re: Rocks of Daggerfall
Posted: Sun Jul 28, 2019 11:56 pm
by Midknightprince
OMG hurry up and update this thing, I need more beautiful rocks
Re: Rocks of Daggerfall
Posted: Thu Aug 01, 2019 9:28 am
by Kamer
I can't find the screenshot thread so I'm posting it here. Nothing new. just a nice picture.
Re: Rocks of Daggerfall
Posted: Tue Sep 17, 2019 1:49 am
by thisiscooked
Rocks in Daggerfall or New Locations is not working with my game. I disabled all mods except New Locations and is still wont work. I have the newest update
Re: Rocks of Daggerfall
Posted: Tue Sep 17, 2019 7:45 am
by King of Worms
Kamer wrote: ↑Thu Aug 01, 2019 9:28 am
I can't find the screenshot thread so I'm posting it here. Nothing new. just a nice picture.
Just a question... you worked with Uncanny on the new editor... is the work still in progress or the UV took his break and its on halt halt halt?