Airship Video

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Kaedius
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Joined: Wed Apr 17, 2019 11:04 pm

Airship Video

Post by Kaedius » Wed Jul 24, 2019 4:25 am

I've been messing around with adding airships to the game. Here's a quick video of how it works so far:



The autopilot still slams into mountains sometimes, and I'd like to figure out the best way for the player to acquire one. At the moment I'm leaning towards a new guild to purchase one from that I can expand, but maybe some sort of mid-game quest would work too, though I haven't worked with quest scripting yet.

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Interkarma
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Re: Airship Video

Post by Interkarma » Wed Jul 24, 2019 4:37 am

Shut the front door! :shock:

This is sublimely awesome...

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Jay_H
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Re: Airship Video

Post by Jay_H » Wed Jul 24, 2019 4:40 am

I demand that this be made the capstone prize for the Archaeologist guild.

Pending Hazelnut's approval, of course.
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pango
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Re: Airship Video

Post by pango » Wed Jul 24, 2019 5:21 am

Crazy cool stuff, you made my day!
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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Deepfighter
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Re: Airship Video

Post by Deepfighter » Wed Jul 24, 2019 9:16 am

One word, "A-M-A-Z-I-N-G"! Keep up this awesome idea. The first step for a Daggerfall Steampunk :D
Head of the German Daggerfall translation - www.daggerfalldeutsch.de
and German translator for The Elder Scrolls V: Skyrim and Lore-Expert for The Elder Scrolls: Online

Dalebvr
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Joined: Wed May 22, 2019 9:52 pm

Re: Airship Video

Post by Dalebvr » Wed Jul 24, 2019 9:57 am

Now that is fast travel done with style! With almost all the possible options you could attach to this, It almost has to be the grand prize of an uber quest. It would make a nearly perfect storage option. Bravo!

The questing options that come immediately to mind are 1) retrieving a control object that makes you the master of the ship. 2)Having to work through a massive dungeon to find the dock where this thing was built (you could probably even make it a long lost Dwemer outpost, which would tie the later games into DF a bit more, since Dwarves evolved considerably from Morrowind on). 3)Some rescue quest for the family of a wealthy, half mad wizard. 4) A series of quests from the Wizards Guilds, that gets you a set of control spells for the thing. It could be a simple summons, or multiple spells.

Once you had it, you open up options for other kinds of quests. If there were weapons on board, you could create battles with swarms of Seducers (since dragons are dead at this time, no battles there :( ). This opens up the entire sky as a playground!

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King of Worms
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Re: Airship Video

Post by King of Worms » Wed Jul 24, 2019 11:54 am

Beautiful!!!

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Uncanny_Valley
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Re: Airship Video

Post by Uncanny_Valley » Wed Jul 24, 2019 12:53 pm

That is just stupid cool. :lol: It is time to take to the sky!



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mikeprichard
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Re: Airship Video

Post by mikeprichard » Wed Jul 24, 2019 1:44 pm

Just make it so you can sneak while traveling by airship, and any advantage horse travel had would be lost... awesome!

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Arctus
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Re: Airship Video

Post by Arctus » Wed Jul 24, 2019 11:28 pm

Damn this is wild.

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