HD sprites & portraits

Show off your mod creations or just a work in progress.
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Nordman
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Joined: Fri Aug 16, 2019 4:46 pm

HD sprites & portraits

Post by Nordman »

Hello,

First of all, i just want to say thank you to all of you guys working on Daggerfall Unity! This is fantastic! Thank you for your determination and your time.

This project is so inspiring that i'm trying to learn how to draw/paint in order to bring Daggerfall's visual presentation up to date (more or less...).

I tried to stick as close to the original idea as i could, however this is still my personal interpretation, for obvious reasons. I'm not an artist and i don't know anything about weapons, so please, bear with me.
Nordman's_shenanigans_Daggerfall_Unity.png
Nordman's_shenanigans_Daggerfall_Unity.png (367.75 KiB) Viewed 7831 times
VENGEAAAAANCE... :shock:
Last edited by Nordman on Mon May 18, 2020 1:39 pm, edited 1 time in total.

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King of Worms
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Re: HD sprites - 23 years later

Post by King of Worms »

Very nice weapons.

For them to really work ingame, yoilu will need to make the cutouts in the handles so they fit in the paperdoll hands. But that can be done laters.

Yes, it has different colors but whatever, this is how u like em and they do look great.

Have fun, good luck :)


Just my opinion tho, dont make ALL weapons black ;)

Firebrand
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Joined: Thu Jul 18, 2019 6:07 pm

Re: HD sprites - 23 years later

Post by Firebrand »

Welcome to the Forum! :)
They look great! :) Hope to see more from you...

I'm also adding, that maybe it's better to make them without cutout first, so for each weapon we can have two versions: one for the inventory (no cutout) and the second for the paperdoll (with cutout).

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King of Worms
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Re: HD sprites - 23 years later

Post by King of Worms »

Agreed :)

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Nordman
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Re: HD sprites - 23 years later

Post by Nordman »

Thanks for the suggestions :)
King of Worms wrote: Fri Aug 16, 2019 5:26 pm Just my opinion tho, dont make ALL weapons black ;)
These are supposed to be black & white "templates" to create different colors from.

Something like this :)
Nordman's_shenanigans_Daggerfall_Unity2.png
Nordman's_shenanigans_Daggerfall_Unity2.png (177.03 KiB) Viewed 7801 times

I tried to match the katana on a paperdoll... and now i wish we had HD paperdolls :lol:
Weapons_paperdoll.png
Weapons_paperdoll.png (619.49 KiB) Viewed 7801 times

Firebrand
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Re: HD sprites - 23 years later

Post by Firebrand »

Nordman wrote: Fri Aug 16, 2019 6:55 pm Thanks for the suggestions :)
King of Worms wrote: Fri Aug 16, 2019 5:26 pm Just my opinion tho, dont make ALL weapons black ;)
These are supposed to be black & white "templates" to create different colors from.

Something like this :)

Nordman's_shenanigans_Daggerfall_Unity2.png


I tried to match the katana on a paperdoll... and now i wish we had HD paperdolls :lol:

Weapons_paperdoll.png
:shock: :shock: :shock: 8-) 8-) 8-)

You know, now I know how good they may look, it's hard to go back to SD weapons in paperdolls :lol:

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Nordman
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Re: HD sprites - 23 years later

Post by Nordman »

Hey guys,

Tinkering with weapons i ended up messing with paperdolls lol..
0006546546_Nordman.png
0006546546_Nordman.png (470.67 KiB) Viewed 7643 times
I can't figure out the correct name of the file to test it out, could someone help?

Thanks :oops:

Firebrand
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Re: HD sprites - 23 years later

Post by Firebrand »

King of Worms and Adrinus are doing a similar task upscaling using AI the original paperdoll content, here is the thread:
viewtopic.php?f=27&t=1168&start=950

Maybe they can help you :)

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King of Worms
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Re: HD sprites - 23 years later

Post by King of Worms »

Here are all the upscaled bodytypes with correct naming
https://ufile.io/t9b320z4

PS this is how this specific body looks like using AI and some minor touchups (AI always messes the left nipple lol)
BODY12I0.IMG.png
BODY12I0.IMG.png (179.65 KiB) Viewed 7628 times
Or this new algo Im using...
BODY14I0.IMG.final.png
BODY14I0.IMG.final.png (174.39 KiB) Viewed 7627 times

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Nordman
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Re: HD sprites - 23 years later

Post by Nordman »

Thanks! Wow it's actually really good for AI, i'm impressed :o

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