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Re: Custom Portraits

Posted: Fri Sep 27, 2019 9:37 pm
by Sitrus
Some more stuff I forgot to post earlier.

Re: Custom Portraits

Posted: Fri Sep 27, 2019 9:37 pm
by Sitrus
looks like I can post only three files at once

Re: Custom Portraits

Posted: Sat Sep 28, 2019 6:46 pm
by Sitrus
None of this is finished work, just showing more initial versions of stuff I've now encountered in the game (colour variants were mostly just overlay colours that I discovered ingame and I wanted to test my version, so I slapped on a new colour) . I think I'll be done with initial versions of all the female clothes/armor within a week at this pace. Changing the resolution of the pieces really warps the placement of the item, heh. I'll then be doing the same for the male clothes/armors.

If all of the files are as easy as these have been to get initial versions of, I'll probably release a beta version sometime next month. :P

Re: Custom Portraits

Posted: Sun Sep 29, 2019 3:22 pm
by Sitrus
Did quite a bit today, but unable to encounter them in the game. I add multiple colours with temporary colours so it's easier to go and find them/playtest some. I forgot I put a restriction of no iron or steel equipment on my dark elf, so I can't get around to screenshot the iron weapons I got done with :lol:

Meanwhile, I realised collages make this thread easier to read so here's some stuff I was able to find in the game. I'm only this far happy with the leather equipment, the blouses and the cape. Those renderings and adjustments are the only ones which are close to finished. The priestess robe is tricky because I've not been able to figure out is it trying to be a catholic priest type of robe or what.

Re: Custom Portraits

Posted: Sun Sep 29, 2019 5:58 pm
by King of Worms
Really nice job, Im glad you doing this, because I find it very difficult.

Adrinus upscalled all of these items, created alpha masks, some new material variants for the helmets etc.. its 12 000 files.
It works in most of the cases, but it needs some fine tuning and I cant do that.

If you want, I can send you it your way. I think this is beyond one mans power to do alone. And I think we did what we could so far. Let me know in case you interrested..

Re: Custom Portraits

Posted: Sun Sep 29, 2019 10:21 pm
by Sitrus
King of Worms wrote:
Sun Sep 29, 2019 5:58 pm
Really nice job, Im glad you doing this, because I find it very difficult.

Adrinus upscalled all of these items, created alpha masks, some new material variants for the helmets etc.. its 12 000 files.
It works in most of the cases, but it needs some fine tuning and I cant do that.

If you want, I can send you it your way. I think this is beyond one mans power to do alone. And I think we did what we could so far. Let me know in case you interrested..
Sure, I'll gladly take a look and see if there is anything there. Is there any documentation for it, I assume they were upscaled with a neural network? I've been handpainting this far, but I reckon at some point I will be sick of it. Please PM me about it and let's see how I can be of help to your project :)

Re: Custom Portraits

Posted: Mon Sep 30, 2019 10:29 am
by King of Worms
Writing the PM, waiting for the files to upload so I can add a download link - should be done in 15 minutes

Re: Custom Portraits

Posted: Mon Sep 30, 2019 1:41 pm
by Sitrus
Got some stuff done too, spent today mostly tweaking the xml file placement and clipping and only did a bit of painting. Quite happy with the catsuit especially.
Daggerfallprogress2.png
Daggerfallprogress2.png (1.24 MiB) Viewed 436 times

Re: Custom Portraits

Posted: Mon Sep 30, 2019 8:47 pm
by Firebrand
:shock: :shock: :shock: Great work! ;)

Re: Custom Portraits

Posted: Tue Oct 01, 2019 12:14 pm
by King of Worms
Great job! It really needs some dedication and attention to detail to make it work nicely, and it seems you have that, both thumbs up!!

EDIT: Id like to bring to your attention this project, which is now abandoned, but there are download links and approval to use.
Its some armor parts, in very nice quality I might say. Maybe try to include them, it might save some work and speed up the process. Just a idea. Download links are in the 2nd post on that page

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