[Mod] Minimap WIP
- gunsling3r
- Posts: 25
- Joined: Sun Dec 01, 2019 2:45 am
[Mod] Minimap WIP
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- mikeprichard
- Posts: 1037
- Joined: Sun Feb 19, 2017 6:49 pm
Re: [Mod] Minimap WIP
I need this in my DFU life. If you eventually add options for a significantly larger/zoomed out on-screen minimap than that currently shown, it will never leave my mod list. Looking forward to more on this!
- gunsling3r
- Posts: 25
- Joined: Sun Dec 01, 2019 2:45 am
Re: [Mod] Minimap WIP
Yes , I plan to add zoom buttons and markers for at least player and npc. And may be quest marker if that is possible.
At the moment I am struggling to build anything, not even tutorials to get my mod out as a dfmod and be seen in live game.
At the moment I am struggling to build anything, not even tutorials to get my mod out as a dfmod and be seen in live game.
Discord: gunsling3r#6099
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- King of Worms
- Posts: 4753
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Re: [Mod] Minimap WIP
It looks really good, not 100% certain I will use it because of my immersion/clean HUD obsession, but many ppl will.
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DISCORD: king_of_worms_cz
- Leeux
- Posts: 52
- Joined: Thu Sep 26, 2019 2:05 am
Re: [Mod] Minimap WIP
I love minimaps I'll probably use it too, when you release it!
One thing though, if I may suggest... can it be made so that you can chose in which types of areas you'll want it to show? I mean, like, only show it while you're in a city and a dungeon, for example... and not while you're in interiors, or in wilderness. Is not critical at all and it wouldn't bother me not having it, but it will be useful probably, specially if you use Tedious Travel.
It can probably be handled with a set of check-boxes in the the mod's settings, for some common location types? Something like:
I.e. "Show mini-map on:"
* Dungeons Interiors
* Dungeon Exteriors (i.e. in the wilderness area immediately surrounding dungeon entrances)
* Cities/Towns/Homes
* Wilderness
* City Interiors (Houses, shops, taverns etc.)
Anyways, looking forward to it!
One thing though, if I may suggest... can it be made so that you can chose in which types of areas you'll want it to show? I mean, like, only show it while you're in a city and a dungeon, for example... and not while you're in interiors, or in wilderness. Is not critical at all and it wouldn't bother me not having it, but it will be useful probably, specially if you use Tedious Travel.
It can probably be handled with a set of check-boxes in the the mod's settings, for some common location types? Something like:
I.e. "Show mini-map on:"
* Dungeons Interiors
* Dungeon Exteriors (i.e. in the wilderness area immediately surrounding dungeon entrances)
* Cities/Towns/Homes
* Wilderness
* City Interiors (Houses, shops, taverns etc.)
Anyways, looking forward to it!
- Deepfighter
- Posts: 138
- Joined: Sun Mar 22, 2015 10:24 am
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Re: [Mod] Minimap WIP
Amazing! Love the idea and implementation. Looking forward to your release and further developments.
Head of the German Daggerfall translation - www.daggerfalldeutsch.de
and German translator for The Elder Scrolls V: Skyrim and Lore-Expert for The Elder Scrolls: Online
and German translator for The Elder Scrolls V: Skyrim and Lore-Expert for The Elder Scrolls: Online
- jman0war
- Posts: 315
- Joined: Fri Jan 22, 2016 2:41 am
- Contact:
Re: [Mod] Minimap WIP
Neat and I like the look of it in city squares.
Probably wouldn't use it myself as i like a clean HUD too.
But following on from Leeux's suggestion:
-MiniMap could be a reward for completing a quest line.
Perhaps it is a custom spell the player casts, or even a pet one is given like a falcon or a crow.
Open inventory, "Use" the falcon and presto: MiniMap shows up (like the bird is flying overhead).
Probably wouldn't use it myself as i like a clean HUD too.
But following on from Leeux's suggestion:
-MiniMap could be a reward for completing a quest line.
Perhaps it is a custom spell the player casts, or even a pet one is given like a falcon or a crow.
Open inventory, "Use" the falcon and presto: MiniMap shows up (like the bird is flying overhead).
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
- Leeux
- Posts: 52
- Joined: Thu Sep 26, 2019 2:05 am
Re: [Mod] Minimap WIP
I really like these ideas!jman0war wrote: ↑Tue Dec 03, 2019 9:07 am<snip>
-MiniMap could be a reward for completing a quest line.
Perhaps it is a custom spell the player casts, or even a pet one is given like a falcon or a crow.
Open inventory, "Use" the falcon and presto: MiniMap shows up (like the bird is flying overhead).
- gunsling3r
- Posts: 25
- Joined: Sun Dec 01, 2019 2:45 am
Re: [Mod] Minimap WIP
Yes, it is suppose to not turn on inside interior or dungeon.Leeux wrote: ↑Mon Dec 02, 2019 1:17 am I love minimaps I'll probably use it too, when you release it!
One thing though, if I may suggest... can it be made so that you can chose in which types of areas you'll want it to show? I mean, like, only show it while you're in a city and a dungeon, for example... and not while you're in interiors, or in wilderness. Is not critical at all and it wouldn't bother me not having it, but it will be useful probably, specially if you use Tedious Travel.
It can probably be handled with a set of check-boxes in the the mod's settings, for some common location types? Something like:
I.e. "Show mini-map on:"
* Dungeons Interiors
* Dungeon Exteriors (i.e. in the wilderness area immediately surrounding dungeon entrances)
* Cities/Towns/Homes
* Wilderness
* City Interiors (Houses, shops, taverns etc.)
Anyways, looking forward to it!
Discord: gunsling3r#6099
My NexusMods: https://www.nexusmods.com/daggerfallunity/users/76233508?tab=user+files
My Youtube: https://www.youtube.com/c/RepairRestoreReuse
My Retrogaming on TikTok: https://www.tiktok.com/@n0stalgicpixels
My free itch.io indie games: https://itch.io/profile/creativeindiegames
My NexusMods: https://www.nexusmods.com/daggerfallunity/users/76233508?tab=user+files
My Youtube: https://www.youtube.com/c/RepairRestoreReuse
My Retrogaming on TikTok: https://www.tiktok.com/@n0stalgicpixels
My free itch.io indie games: https://itch.io/profile/creativeindiegames
- Seferoth
- Posts: 665
- Joined: Fri Nov 22, 2019 5:45 pm
- Location: Finland
Re: [Mod] Minimap WIP
Wow, that looks really cool. Well done!