Well in my book, its like invading someones flat and taking things without invitation. I think mod authors are the ones who should decide if they want their work to be shared, not the other way around. Also this "solution" solves absolutely nothing in cases like this one, where no mod even exists, so I dont agree its the best approach personally.
What would be fine on the other hand IMO is, that there would be some common practice which ppl who are ok with their mods being open, could follow. So lets say a vault, where the DFU open mods are stored. That could be GIT if Im not mistaken (but some public accessible GIT place called DFU OPEN MODS or something self explanatory and standardized) Or any other place we as a community decide to. That place should be specified, easy to access upload and download - basically a set STANDARD.
And this standard should be communicated somewhere, so the mod authors know about its since they join the forums.
Such place where this might be stated is a sticky post(s) at the mod section(s)
Also, the storage there should be sizeable... I might at some point decide to share all DREAM assets in a Unity package. That will be 10gb. Anyone who would like to continue working on that, could download and import in unity by double-clicking it
PS: anyway, the mod author replied to me and is willing to share on GIT laters, so this work will not be evaporated as I have been afraid might happen
He was also discouraged by the fact noone was about to implement his work in the game... anyway. This is the last info I will share in this topic, I expect at some point he will return and write his view and share his work. My part here is done.