WIP: Basic Roads

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Kab the Bird Ranger
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Re: WIP: Basic Roads

Post by Kab the Bird Ranger »

I'm reporting an issue where the road goes over water in Tulune, just south of Tulune city. See gameplay result and map location in attached screenshots
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Map location
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Gameplay perspective
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Regnier
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Re: WIP: Basic Roads

Post by Regnier »

In mother daggerfall, roads bridge YOU

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Midknightprince
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Re: WIP: Basic Roads

Post by Midknightprince »

Kab the Bird Ranger wrote: Fri Feb 26, 2021 1:19 pm I'm reporting an issue where the road goes over water in Tulune
I think it's supposed to be like that
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Kab the Bird Ranger
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Re: WIP: Basic Roads

Post by Kab the Bird Ranger »

I showed it to Hazel on Discord and he asked me to post it here. It's not a functionality issue, but it looks silly. Worth fixing if it's not too much trouble

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Hazelnut
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Re: WIP: Basic Roads

Post by Hazelnut »

I wonder if this is the same one that was raised earlier in this thread and the popular opinion was to leave since it looked pretty cool. I was okay with leaving one in there, but I'm not that fussed either way.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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haloterm
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Re: WIP: Basic Roads

Post by haloterm »

Hazelnut wrote: Wed Mar 10, 2021 2:42 pm I wonder if this is the same one that was raised earlier in this thread and the popular opinion was to leave since it looked pretty cool. I was okay with leaving one in there, but I'm not that fussed either way.
Yes that is the same.

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