WIP: Basic Roads

Show off your mod creations or just a work in progress.
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Midknightprince
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Re: WIP: Basic Roads

Post by Midknightprince »

I'm waiting.....
Like BIGTIME waiting.... :D
Check out my YouTube Channel!

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DolorousJohn
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Re: WIP: Basic Roads

Post by DolorousJohn »

Hey Hazelnut, sorry I've been absent, CK3 stole all my free time, I'm gonna hop back into unity this evening and do a region or two.

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Hazelnut
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Re: WIP: Basic Roads

Post by Hazelnut »

That's no problem John, I've been glad of the break actually as I was not very well the past week. So no rush from my side if you want to enjoy CK3 some more. :)
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

N_Molson
Posts: 76
Joined: Sat Sep 05, 2020 11:14 pm

Re: WIP: Basic Roads

Post by N_Molson »

Very cool project !

I wish I could help, but though I read the thread carefully, I don't get it. :geek:

Well, if there's something I can do to help, just tell me. 8-)

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haloterm
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Re: WIP: Basic Roads

Post by haloterm »

Wow, that's cool!

Is basicroads-test5 the most recent version?

How many regions are done already?

Edit: Ah, I see the regions now. And now I also see that it has to be run in the Unity Editor, not yet in-game. :lol:

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Midknightprince
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Re: WIP: Basic Roads

Post by Midknightprince »

Is there anyway to get this thing working in-game yet ?
Check out my YouTube Channel!

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Hazelnut
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Re: WIP: Basic Roads

Post by Hazelnut »

Just hold on everyone, almost there. New build is due soon and I will release this with the regions that have been done.

Once it's out anyone can easily do some pathing work.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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emmathepony
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Re: WIP: Basic Roads

Post by emmathepony »

Cannot wait to see this released.

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Hazelnut
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Re: WIP: Basic Roads

Post by Hazelnut »

Here's the build I am releasing later after work (maybe) for if any early ponys like Emma want to get it right now. I still need to write up release descriptions etc for the mod before putting it up on Nexus.

Let me know if you experience any issues.

I'll update the editing instructions later.

EDIT: mod now on nexus
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Pollskii
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Re: WIP: Basic Roads

Post by Pollskii »

just gave it a try and this plus your new travel mod is the coolest thing ever added to this game :) got very confused about the tracks being covered by snow and thought they were broken but then I travelled to a region without snow and found them easily lmao. excited to see this combined with interesting terrain

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