[MOD] Loading Screen

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Narf the Mouse
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Re: [MOD] Loading Screen

Post by Narf the Mouse » Tue Mar 28, 2017 1:18 am

I like the idea of adding tips to the loading screens. We all know Daggerfall is easy to play and understand, but many people haven't played it that much. ;)
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Tue Mar 28, 2017 8:39 pm

LypyL wrote: All I mean is always display the loading screen image for a minimum amount of time (rather than frames). It doesn't have to be long, a second or 2 maybe, but long enough that the player will be able to visually process it if they're looking.
I see, this is the way to do it then. I could use the opportunity and add an optional press-a-key-to-continue, like Dishonored 2 for example.
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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Wed Apr 05, 2017 7:06 pm

Loading screen 1.2
  • Support for Daggerfall Unity 0.4.12
  • More customization
  • As suggested by Lypyl, every loading screen will last for a minimum of x.y seconds
    to avoid unpleasant blinking. Set to 0 to disable this feature.
  • (optional) Press-any-key-to-continue after loading.
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Interkarma
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Re: [MOD] Loading Screen

Post by Interkarma » Wed Apr 05, 2017 10:18 pm

I've updated the links in collected mods also. Will use this version when posting to site.

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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Thu Apr 20, 2017 6:01 pm

Loading screen 1.3
  • Minor improvements
  • (optional) death screen
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Jay_H
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Re: [MOD] Loading Screen

Post by Jay_H » Fri Apr 21, 2017 5:58 pm

When are the loading screens supposed to appear? I enabled them in Linux 61 but going into a dungeon and fast traveling didn't make them show. I have them on minimum 1 second to ensure I'd see them.

Also, the death screen didn't show, and the death video played when I disabled it. Here are my settings:
Image
Last edited by Jay_H on Fri Apr 21, 2017 6:04 pm, edited 1 time in total.
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Biboran
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Re: [MOD] Loading Screen

Post by Biboran » Fri Apr 21, 2017 6:02 pm

Maybe use daggerfall concepts for loading screens?

Image

Image

Image

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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Fri Apr 21, 2017 6:58 pm

Jay_H wrote:When are the loading screens supposed to appear? I enabled them in Linux 61 but going into a dungeon and fast traveling didn't make them show. I have them on minimum 1 second to ensure I'd see them.

Also, the death screen didn't show, and the death video played when I disabled it. Here are my settings:
Open DaggerfallUnity_Data\output_log.txt and search for

ModManager - started loading mod: Loading Screen

Look if there are any errors below.
Biboran wrote:Maybe use daggerfall concepts for loading screens?
Nice, where did you get them? Anyway, you can use any image you want with the loading screen.
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Biboran
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Re: [MOD] Loading Screen

Post by Biboran » Fri Apr 21, 2017 7:02 pm

Nice, where did you get them?
As a lot old TES stuff on imperial-library.info :D

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Jay_H
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Re: [MOD] Loading Screen

Post by Jay_H » Fri Apr 21, 2017 7:10 pm

output_log.txt wasn't generated in the folder :(
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