[MOD] Loading Screen

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Interkarma
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Re: [MOD] Loading Screen

Post by Interkarma » Mon Feb 26, 2018 9:00 pm

This is cool!

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Midknightprince
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Re: [MOD] Loading Screen

Post by Midknightprince » Fri Apr 13, 2018 1:13 am

Did you ever get this working again ?
It stopped working a few builds ago for me, I just tried 2.0 hoping it would come back on again, but nothing.
Check out my YouTube Channel!

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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Fri Apr 13, 2018 10:13 am

Midknightprince wrote:
Fri Apr 13, 2018 1:13 am
Did you ever get this working again ?
It stopped working a few builds ago for me, I just tried 2.0 hoping it would come back on again, but nothing.
Like my other mods, i need to upgrade the mod settings format. It's a simple fix, i'll release a quick update in the next few days when i find the time. :)
I'm not aware of issues with previous builds but is not a problem, i'll just make sure it works with current version.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Kamer
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Re: [MOD] Loading Screen

Post by Kamer » Sun May 13, 2018 8:10 pm

I love the idea of loadscreens. Nothing is more comfortable than oblivion imo as a game. I just started work a few minutes ago for oblivion styled Loadscreens. See what you think.
Spoiler!
Image
Image

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Arctus
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Re: [MOD] Loading Screen

Post by Arctus » Sun May 13, 2018 8:34 pm

I like the look of those, that's cool.

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Kamer
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Re: [MOD] Loading Screen

Post by Kamer » Mon May 14, 2018 1:40 am

Added the white space where hints would pop up in Oblivion (I knew it was missing something)

EDIT: I'm gonna add all these into a pack for you guys to download. They are in PNG format so you can drop them in.
Spoiler!
Image

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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Mon May 14, 2018 10:09 am

They look awesome Kamer. These images should fit pretty well as background for centered tips, I'll try them asap.

EDIT
Spoiler!
Image
Image
Image
Image
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Kamer
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Re: [MOD] Loading Screen

Post by Kamer » Mon May 14, 2018 9:00 pm

There is a little over 30 different screens that it can choose. I used screenshots from both Daggerfall unity and DOS. As well as the 3 concept art piece posted earlier in the thread.

Oblivion-Styled Load Screens: http://www.mediafire.com/file/tm59bn6ss ... creens.rar

Screenshots of each:
Spoiler!
Daggerfall Unity
Image
DOSBOX Gives an older weathered feel due to the smaller resolution
Image
Concept Art of Daggerfall. I hate seeing artwork go unused.
Image
They are all in there so you can take out any you dislike.

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TheLacus
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Re: [MOD] Loading Screen

Post by TheLacus » Sat May 19, 2018 7:39 pm

Version 2.1 on first post.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Kamer
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Re: [MOD] Loading Screen

Post by Kamer » Sat May 19, 2018 10:40 pm

TheLacus wrote:
Sat May 19, 2018 7:39 pm
Version 2.1 on first post.
<3

EDIT: Will be updating the Oblivion Load Screen files with new images and see if I can do a Morrowind version as well.

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