DaggerXL texture replacement project
- AlexanderSig
- Posts: 324
- Joined: Wed Jul 19, 2017 10:35 pm
DaggerXL texture replacement project
DOWNLOAD LINK: https://www.dropbox.com/sh/6tog1r0m35gw ... tcuxa?dl=0
DOWNLOAD LINK: https://www.dropbox.com/sh/6tog1r0m35gw ... tcuxa?dl=0
Installation
1. Put all the textures in DF Unity\DaggerfallUnity_Data\StreamingAssets\Textures
----------------------------------------
Original post:
Hey, I'm reuploading the textures from DropBox made around 2010 for the DaggerXL texture replacement project. I don't know how many of the original contributors are still active but I'm sure they'd be very happy to see their work ported into DFUnity. I have my hands full atm so I thought I'd upload all the textures here and see if anyone is up for that. Shouldn't be difficult, just a lot of repetitive data entry.
Link: https://drive.google.com/open?id=0B3579 ... XJPZU8xTkk
This includes 332 textures
Small showcase:
Just so the original contributors are properly credited the 4 people that still have access to the DropBox are: Alex Skn, Alexander Sigurdsson (me), Kenneth Hansen and whey bags. I'm sure there were others that contributed. I remember StoneFrog was very active. Here is the original thread http://xlengine.com/forums/viewtopic.php?f=15&t=39
DOWNLOAD LINK: https://www.dropbox.com/sh/6tog1r0m35gw ... tcuxa?dl=0
Installation
1. Put all the textures in DF Unity\DaggerfallUnity_Data\StreamingAssets\Textures
----------------------------------------
Original post:
Hey, I'm reuploading the textures from DropBox made around 2010 for the DaggerXL texture replacement project. I don't know how many of the original contributors are still active but I'm sure they'd be very happy to see their work ported into DFUnity. I have my hands full atm so I thought I'd upload all the textures here and see if anyone is up for that. Shouldn't be difficult, just a lot of repetitive data entry.
Link: https://drive.google.com/open?id=0B3579 ... XJPZU8xTkk
This includes 332 textures
Small showcase:
Just so the original contributors are properly credited the 4 people that still have access to the DropBox are: Alex Skn, Alexander Sigurdsson (me), Kenneth Hansen and whey bags. I'm sure there were others that contributed. I remember StoneFrog was very active. Here is the original thread http://xlengine.com/forums/viewtopic.php?f=15&t=39
Last edited by AlexanderSig on Thu Oct 05, 2017 6:38 pm, edited 4 times in total.
- Biboran
- Posts: 277
- Joined: Thu Jun 25, 2015 8:26 pm
Re: DaggerXL texture replacement project
Lol and here runes changed to oblivion letters
We had a big disscution about it.
Awesome pack, will be a great placeholder before VMblast draw them all (if he draw...)
We had a big disscution about it.
Awesome pack, will be a great placeholder before VMblast draw them all (if he draw...)
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
Re: DaggerXL texture replacement project
as far as I remember the last decision was to make it like vanilla daggerfall and not use daedric runes
- Biboran
- Posts: 277
- Joined: Thu Jun 25, 2015 8:26 pm
Re: DaggerXL texture replacement project
Yeah, becaue it more complicated lore question. Change runes to oblivion letters is far beyond of retexturing, it like mod that add Talos.Nystul wrote:as far as I remember the last decision was to make it like vanilla daggerfall and not use daedric runes
- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
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Re: DaggerXL texture replacement project
Thanks for bringing those textures here, its a lot of work and Im glad it was not abandoned with the DaggerXL demise.
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
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- King of Worms
- Posts: 4755
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
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Re: DaggerXL texture replacement project
So... what is the process that needs to be done to put these textures ingame? If its something really easy and just repetitive, I might be able to do that.
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: DaggerXL texture replacement project
Contacting all the original contributors may be a good idea but from a technical point of view it's a very simple process.King of Worms wrote:So... what is the process that needs to be done to put these textures ingame? If its something really easy and just repetitive, I might be able to do that.
- King of Worms
- Posts: 4755
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- Location: Scourg Barrow (CZ)
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Re: DaggerXL texture replacement project
Thanks for info, Ill see what I can do. Btw Ive found names of contributors in one of the readme files:
StoneFrog: Architectural, Misc., & Quest Related Textures
Levethian: Architectural Textures
Ghost Line: terrain
PatchyPegleg: Dungeon & Misc. Textures
wheybags: Dungeon Textures
epicurius7: NPC Flats Upgrade
Byth: Dungeon Textures
So at the very least, we can give credits where its due
StoneFrog: Architectural, Misc., & Quest Related Textures
Levethian: Architectural Textures
Ghost Line: terrain
PatchyPegleg: Dungeon & Misc. Textures
wheybags: Dungeon Textures
epicurius7: NPC Flats Upgrade
Byth: Dungeon Textures
So at the very least, we can give credits where its due
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- epicurius7
- Posts: 11
- Joined: Sun Aug 02, 2015 4:18 am
Re: DaggerXL texture replacement project
Dug up the handful I managed to do, plus an unfinished one:
https://drive.google.com/open?id=0B2uO_ ... FlzZjFURjQ
I'd re-do these from scratch were I to try again. But here they are FWIW.
https://drive.google.com/open?id=0B2uO_ ... FlzZjFURjQ
I'd re-do these from scratch were I to try again. But here they are FWIW.
- jman0war
- Posts: 315
- Joined: Fri Jan 22, 2016 2:41 am
- Contact:
Re: DaggerXL texture replacement project
Hey great to see you epicurius.epicurius7 wrote:Dug up the handful I managed to do, plus an unfinished one:
https://drive.google.com/open?id=0B2uO_ ... FlzZjFURjQ
I'd re-do these from scratch were I to try again. But here they are FWIW.
Thanks for bringing these over.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files