Daggerfall retexture

Show off your mod creations or just a work in progress.
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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 2:31 pm

DAGGERFALL Throne Room:
DAG 4.jpg
DAG 4.jpg (411.24 KiB) Viewed 1542 times
Last edited by King of Worms on Sun Dec 03, 2017 11:12 pm, edited 2 times in total.

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 3:06 pm

Any reason I cant see my textures in Crypts please?

I can see them in castles and exteriors, but in crypts my textures dont replace the original ones. I double checked everything and I cant find the reason. Anything changed? Thanks
Last edited by King of Worms on Sun Dec 03, 2017 4:51 pm, edited 1 time in total.

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 4:17 pm

Banners
- resize with waifu
- oil paint to get some texture on the clean flat surface
- canvas bump texure
--------------------------
= Nice result ingame

Im doing all tapestries and banners now... Maximize the imgs pls.

Resized banners examples:
055_4-0.png
055_4-0.png (815.1 KiB) Viewed 1528 times
055_6-0.png
055_6-0.png (761.31 KiB) Viewed 1528 times
055_7-0.png
055_7-0.png (758.95 KiB) Viewed 1528 times
Last edited by King of Worms on Sun Dec 03, 2017 4:46 pm, edited 3 times in total.

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 4:20 pm

Resized tapestries examples:
1.jpg
1.jpg (726.18 KiB) Viewed 1527 times
2.jpg
2.jpg (685.19 KiB) Viewed 1527 times
3.jpg
3.jpg (655.14 KiB) Viewed 1527 times
Last edited by King of Worms on Sun Dec 03, 2017 4:38 pm, edited 2 times in total.

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 4:23 pm

4.jpg
4.jpg (795.04 KiB) Viewed 1526 times
Resized generic banner examples
450_12-0.png
450_12-0.png (870.75 KiB) Viewed 1523 times
450_14-0.png
450_14-0.png (816.38 KiB) Viewed 1522 times

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 4:45 pm

SENTINEL Throne:
mosa.jpg
mosa.jpg (507.19 KiB) Viewed 1494 times
Last edited by King of Worms on Sun Dec 03, 2017 11:07 pm, edited 4 times in total.

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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 6:16 pm

Sentinel is being reworked, better walls tiling, ground is mosaic now, better ceiling, postprocessing activated, no reflections as it messes with my texture folder and workflow... close to final :geek:

SENTINEL Main Hall:
senti.jpg
senti.jpg (527.26 KiB) Viewed 1478 times
Last edited by King of Worms on Sun Dec 03, 2017 11:09 pm, edited 2 times in total.

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Arctus
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Re: Daggerfall retexture

Post by Arctus » Sun Dec 03, 2017 8:15 pm

Damn, looks really nice when it all comes together!

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AlexanderSig
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Re: Daggerfall retexture

Post by AlexanderSig » Sun Dec 03, 2017 9:18 pm

Awesome!

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Re: Daggerfall retexture

Post by King of Worms » Sun Dec 03, 2017 10:44 pm

Thanks! Sometimes its beneficial to have cold and be locked at home :lol:

Wayrest is being reworked as well, I added white pillars to the wall textures to break the grey feeling, on the ceiling there are some blue-ish details for a same reason, u can see upscaled NPCs at throne room, new banners etc, no reflections active now

WAYREST Throne Room:
wayrest throne.jpg
wayrest throne.jpg (363.13 KiB) Viewed 1444 times
wayrest 23.jpg
wayrest 23.jpg (349.55 KiB) Viewed 1444 times
WAYREST Main Hall:
main hall 2.jpg
main hall 2.jpg (393.83 KiB) Viewed 1444 times
And this is ALMOST it.

All 3 main castles are reworked in a same manner:
- Each has specific colour theme, based on the colour of the main banner of the castle
- Daggerfall is green, Wayrest is blue and Sentinel rocks a yellow theme
- I tryed to keep the original setting but not religiously because those castles felt underwhelming in original anyway
- All banners and carpets are reworked, I kept it decent, so the cloth textures are visible from few meters, but not from the other side of the room
- I will continue with the fine tuning and with the NPC upscaling project and I will focus on the NPCs which are located inside these 3 castles

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