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Re: Daggerfall retexture

Posted: Mon Dec 04, 2017 6:51 pm
by Midknightprince
@King of Worms
So you did the Castles ?
Why didnt you say so, they look amazing.
Try it with realtime reflections mod, your gonna freak.

That floor looks crazy (thats a good thing) I can't wait, and I can tell the tapestries look different, I already have the other ones you did unbeknownst to me until now.

You are kickin my games butt my good man

Re: Daggerfall retexture

Posted: Mon Dec 04, 2017 11:13 pm
by King of Worms
Midknightprince wrote:@King of Worms
So you did the Castles ?
Why didnt you say so, they look amazing.
Try it with realtime reflections mod, your gonna freak.

That floor looks crazy (thats a good thing) I can't wait, and I can tell the tapestries look different, I already have the other ones you did unbeknownst to me until now.

You are kickin my games butt my good man
Thanks :) yup I did those castles but my textures were just burried inside the texture pack in a shared dropbox I guess...If you liked those, than wait until you see the new ones in movement .) I will upload that once its ready, now its a waste of time, I will just go on until my free time is zero again, than I will upload it as some King of Worms texture pack or someting like that :lol:

Re: Daggerfall retexture

Posted: Tue Dec 05, 2017 1:36 am
by Midknightprince
@King of Worms
I can tell the diff.
I never thought looked bad tho..
That ground is crazy, cant wait to check it out.

Re: Daggerfall retexture

Posted: Mon Dec 25, 2017 10:41 pm
by King of Worms
I continue with retexturing, too much flats lately and they need some engine work as well so I moved on. I descarated some roofs as they are everywhere. I used normal maps, no XML files as of now.

This wooden roof planks fits nicely to Alexander Sigs work...
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This one has really good 3d effect just with a normal map
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Jungle style
jungle.jpg
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Re: Daggerfall retexture

Posted: Mon Dec 25, 2017 10:41 pm
by King of Worms
02.jpg
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Wayrest
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Re: Daggerfall retexture

Posted: Mon Dec 25, 2017 11:04 pm
by King of Worms
Ship - work in progress...

Maybe someone can swap the ship model 41506 with this free one from Unity store? Would be bomb!
https://www.assetstore.unity3d.com/en/#!/content/77862

Re: Daggerfall retexture

Posted: Tue Dec 26, 2017 1:34 am
by AlexanderSig
Looks great! :)

Re: Daggerfall retexture

Posted: Tue Dec 26, 2017 3:42 pm
by King of Worms
Thanks Sir!

I know you can change that ship model with the one I linked at the end of my last post here :) If you have time, maybe try that if thats not a big deal time wise... The original model is quite bad, its number is 41506

Lower + upper deck complete ;)
ship done.jpg
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If I was able to, Id fill it with furniture... nice work IMO. Beds, storage boxes, furniture in general.

Re: Daggerfall retexture

Posted: Tue Dec 26, 2017 6:29 pm
by King of Worms
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I can cover everything with snow using this method... I quite like it 8-) Snow is distributed in relation to the original texture
this is the final version of snow...
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Re: Daggerfall retexture

Posted: Tue Dec 26, 2017 8:03 pm
by King of Worms
Desert
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