Daggerfall retexture

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Tue Jan 02, 2018 4:04 pm

CEMETERY SESSION

Damn this took a while. I found out that the desert graveyards are a mess. The graves had wrong colored name desks on them, the main building looked strange...

Than I compared with the rest of the graveyards and thru trial and error I corrected this hidden Bethesda mess. Now, desert graveyards look all correct. With high quality textures on the graves and buildings. I will do the name plates as well laters

It might be hard to see in a picture... maybe.. but this is deffo a improvement!
If its confusing, just look at the lower row of a graves... thats the new ones - and they come correct
Its a big picture, so if u maximize u can see the details of new textures and how they fit the name plates
Ufff....

DESERT CEMETERY
01.jpg
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Last edited by King of Worms on Tue Jan 02, 2018 6:19 pm, edited 4 times in total.

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Tue Jan 02, 2018 5:22 pm

MOUNTAIN CEMETERY
02.jpg
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WOODLAND CEMETERY
WOODLAND.jpg
WOODLAND.jpg (375.65 KiB) Viewed 808 times
03.jpg
03.jpg (464.02 KiB) Viewed 808 times

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Tue Jan 02, 2018 6:14 pm

JUNGLE CEMETERY
- this one does not have its own set but is a combination of all above, so the result is a bit of coincidence, but... aint THAT bad :twisted:
JUNGLE.jpg
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JUNGLE3.jpg
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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Tue Jan 02, 2018 9:50 pm

Well... f*ck yea!!! :lol:
My best work so far
It works so good you get claustrophobic feeling inside, and its creepy!

119 - MOUNTAIN CRYPT A
OMG.jpg
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Last edited by King of Worms on Tue Jan 02, 2018 11:15 pm, edited 1 time in total.

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Tue Jan 02, 2018 11:14 pm

019 - DESERT CRYPT A
not so creepy at 1st but it has the right desert vibes to it Id say
019 set.jpg
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...it still has some darker edge as you go deeper...
02.jpg
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...and deeper...
plus quite rare alternative texture, you will not find these arches at the back-wall too often I hope
04.jpg
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Midknightprince
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Re: Daggerfall retexture

Post by Midknightprince » Tue Jan 02, 2018 11:37 pm

I cant beleive its still daggerfall
I freaking love the textures folder :D
Check out my YouTube Channel!

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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Wed Jan 03, 2018 1:36 am

Textures folder is addictive as hell :D When/if Im done with it, I can make a textures for living I guess :twisted:
Last set today... it will need few tweaks... wall texture is based on a texture I received from VMBlast, thanks!

123 - MOUNTAIN DUNGEONS B
mossy.jpg
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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Wed Jan 03, 2018 4:00 pm

Had some doubts about my Woodland City Walls, so I went back and remade them to v2.0
dagger.jpg
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...and finally acceptable winter result
02.jpg
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King of Worms
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Re: Daggerfall retexture

Post by King of Worms » Wed Jan 03, 2018 4:58 pm

I had a urge to revisit the Jungle City Walls as well :) The textures had ok resolution but noticeable compression artefacts on them... I had the brightest idea of applying Waifu on them - set only to cleaning.. damn.. it was a good idea. Its night and day! Maximize pls.

This is a must for anyone who uses free textures, esp this hand painted type. WOW!
TEXTURE.jpg
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Last edited by King of Worms on Wed Jan 03, 2018 5:09 pm, edited 1 time in total.

ifkopifko
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Re: Daggerfall retexture

Post by ifkopifko » Wed Jan 03, 2018 5:09 pm

Well, a lot of detail got lost, does it not look too cartoonish after the "cleaning"?

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