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Re: Daggerfall retexture
Posted: Tue Jan 02, 2018 4:04 pm
by King of Worms
CEMETERY SESSION
Damn this took a while. I found out that the desert graveyards are a mess. The graves had wrong colored name desks on them, the main building looked strange...
Than I compared with the rest of the graveyards and thru trial and error I corrected this hidden Bethesda mess. Now, desert graveyards look all correct. With high quality textures on the graves and buildings. I will do the name plates as well laters
It might be hard to see in a picture... maybe.. but this is deffo a improvement!
If its confusing, just look at the lower row of a graves... thats the new ones - and they come correct
Its a big picture, so if u maximize u can see the details of new textures and how they fit the name plates
Ufff....
DESERT CEMETERY
- 01.jpg (1.71 MiB) Viewed 3835 times
Re: Daggerfall retexture
Posted: Tue Jan 02, 2018 5:22 pm
by King of Worms
MOUNTAIN CEMETERY
- 02.jpg (362.71 KiB) Viewed 3822 times
WOODLAND CEMETERY
- WOODLAND.jpg (375.65 KiB) Viewed 3814 times
- 03.jpg (464.02 KiB) Viewed 3814 times
Re: Daggerfall retexture
Posted: Tue Jan 02, 2018 6:14 pm
by King of Worms
JUNGLE CEMETERY
- this one does not have its own set but is a combination of all above, so the result is a bit of coincidence, but... aint THAT bad
- JUNGLE.jpg (378.78 KiB) Viewed 3812 times
- JUNGLE3.jpg (371.01 KiB) Viewed 3812 times
Re: Daggerfall retexture
Posted: Tue Jan 02, 2018 9:50 pm
by King of Worms
Well... f*ck yea!!!
My best work so far
It works so good you get claustrophobic feeling inside, and its creepy!
119 - MOUNTAIN CRYPT A
- OMG.jpg (1.41 MiB) Viewed 3785 times
Re: Daggerfall retexture
Posted: Tue Jan 02, 2018 11:14 pm
by King of Worms
019 - DESERT CRYPT A
not so creepy at 1st but it has the right desert vibes to it Id say
- 019 set.jpg (1.54 MiB) Viewed 3771 times
...it still has some darker edge as you go deeper...
- 02.jpg (518.67 KiB) Viewed 3768 times
...and deeper...
plus quite rare alternative texture, you will not find these arches at the back-wall too often I hope
- 04.jpg (401.28 KiB) Viewed 3766 times
Re: Daggerfall retexture
Posted: Tue Jan 02, 2018 11:37 pm
by Midknightprince
I cant beleive its still daggerfall
I freaking love the textures folder
Re: Daggerfall retexture
Posted: Wed Jan 03, 2018 1:36 am
by King of Worms
Textures folder is addictive as hell
When/if Im done with it, I can make a textures for living I guess
Last set today... it will need few tweaks... wall texture is based on a texture I received from VMBlast, thanks!
123 - MOUNTAIN DUNGEONS B
- mossy.jpg (515.64 KiB) Viewed 3754 times
Re: Daggerfall retexture
Posted: Wed Jan 03, 2018 4:00 pm
by King of Worms
Had some doubts about my Woodland City Walls, so I went back and remade them to v2.0
- dagger.jpg (557.07 KiB) Viewed 3710 times
...and finally acceptable winter result
- 02.jpg (876.49 KiB) Viewed 3705 times
Re: Daggerfall retexture
Posted: Wed Jan 03, 2018 4:58 pm
by King of Worms
I had a urge to revisit the Jungle City Walls as well
The textures had ok resolution but noticeable compression artefacts on them... I had the brightest idea of applying Waifu on them - set only to cleaning.. damn.. it was a good idea. Its night and day! Maximize pls.
This is a must for anyone who uses free textures, esp this hand painted type. WOW!
- TEXTURE.jpg (594.6 KiB) Viewed 3704 times
Re: Daggerfall retexture
Posted: Wed Jan 03, 2018 5:09 pm
by ifkopifko
Well, a lot of detail got lost, does it not look too cartoonish after the "cleaning"?