NPC Flats - Waifu upscaling
- King of Worms
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Re: NPC Flats - Waifu upscaling
It will take a while but lots of work is done already, if I cant finish - for whatever reason - I will upload it as is at that point of time
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- King of Worms
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Re: NPC Flats - Waifu upscaling
You can literaly COUNT the number of pixels in the original art. Its fascinating to me how with the methods Im using Im able to do this.. I never painted anything on PC before, I use only old mouse and 15yo monitor
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- King of Worms
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Re: NPC Flats - Waifu upscaling
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- King of Worms
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Re: NPC Flats - Waifu upscaling
BTW Today I finally realized... that at the start, months back, I had to decide which option I tick... standard or "no blend" whatever that means. I went with standard. Now I know that it was a bad decission... now I have to fight these dark outlines around every sprite... feels like I need another pause. Sucks to be me atm. But things like this always happen
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- King of Worms
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Re: NPC Flats - Waifu upscaling
Found a workaround for flats Ive spend too much time on. On basic flats, I will do the upscale again. I can do it. This is a risk you take when you start a big project and you must do decissions at the start, without knowing much on a matter. On a bright side, I found the problem, the source of it, and I can get rid of it. So... this will be v3 I guess... how many more I wonder? Anyway, this is a long term task, same as DFU is. Theres no really a deadline I need to meet so...
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- Hazelnut
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Re: NPC Flats - Waifu upscaling
Iteration and refinement, that's developing for you.
Sounds like you've crached a lot of issues with the process, good stuff!
Sounds like you've crached a lot of issues with the process, good stuff!
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- King of Worms
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Re: NPC Flats - Waifu upscaling
Thats true, iteration ad infinity
Yes, lots of issues are already dealt with! More than I can remember really.
One last (now thats a bit optimistic... ) issue I face is described here:
viewtopic.php?f=22&p=10432#p10432
Yes, lots of issues are already dealt with! More than I can remember really.
One last (now thats a bit optimistic... ) issue I face is described here:
viewtopic.php?f=22&p=10432#p10432
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- Midknightprince
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Re: NPC Flats - Waifu upscaling
Hey King, those monster flats you gave me seem to be working with the texture compression turned ON in the launcher options.
I went to several pretty large dungeons, ended up in wayrest...no crash, nothing..
Kinda takes as bit to load but check it out...
I went to several pretty large dungeons, ended up in wayrest...no crash, nothing..
Kinda takes as bit to load but check it out...
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Check out my YouTube Channel!
- King of Worms
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Re: NPC Flats - Waifu upscaling
Yes man, with compression everything is working, the monsters, corpses! very good! Yes, loading is longer now, with everything enabled on my PC, but I think this will get optimized in future.
So maybe I can work on some more animated enemies now, the humanoids... if only I had more time
I made some progress on NPCs... some general upgrades and also I try the thing with replacing the heads with the ones from the portraits. Works great... this was invented by Ravenborn in his sprite refinery. Its quite a work to make it look good tho, but its worth it
etc..
Thanks for letting me know Midnight!
So maybe I can work on some more animated enemies now, the humanoids... if only I had more time
I made some progress on NPCs... some general upgrades and also I try the thing with replacing the heads with the ones from the portraits. Works great... this was invented by Ravenborn in his sprite refinery. Its quite a work to make it look good tho, but its worth it
etc..
Thanks for letting me know Midnight!
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