Coders - Please help extending Dynamic bckgrnd script and bug fix one issue

Discuss modding questions and implementation details.
Post Reply
User avatar
King of Worms
Posts: 4204
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Coders - Please help extending Dynamic bckgrnd script and bug fix one issue

Post by King of Worms »

Hi :)

Back again with the dynamic paperdoll backgrounds script!

(If you never heard of it, its a script which changes the paperdoll backgrounds according to time of a day, location and weather written by Josh Camas and donated to me)

PART 1
After more testing, Ive found another bug:
When transformed to the vampire, the dynamic background does not switch when indoors (dungeon, shop, house...)
Otherwise it works 100%, it changes according to day time and weather, just does not switch when indoors.
Expected functionality: Dynamic background changes to Dungeon while in dungeon etc
DOWNLOADS:

SAVE FILE in Vampire form inside dungeon
SAVE352.rar
(242.33 KiB) Downloaded 16 times

SCRIPT latest version
TODBackgrounds.rar
(2.67 KiB) Downloaded 21 times

HUD DFMOD
so you can test it
https://mega.nz/file/a2AUEbLK#DUG3lN0Yh ... 2zAHryq8vc



PART 2
As you can see the script changes the backgrounds while inside (Castle, Dungeon, OpenShop, Building)
Id like to extend it for INN & TEMPLE interiors Can someone script that in pls?



PART 3
Dynamic Background changes according to daytime and weather.
But its missing a WINTER SEASON AND SNOW WEATHER.
Can someone script the winter season in?
So when there is a winter, I can provide a snow covered version (IF fitting, for desert I will use standard season images during winter) - with time of a day and weathers possibly.


I cant code anything, help would be very appreciated.
Thanks a lot :)

User avatar
King of Worms
Posts: 4204
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: Coders - Please help extending Dynamic bckgrnd script and bug fix one issue

Post by King of Worms »

Bumping this up

Post Reply