Jukic wrote: ↑Sun Jan 06, 2019 11:59 am
What is the exact classic meaning of all 69 icons in ICON00I0.IMG.png ? Can we make a mini table ?
As I
said before, there's no strong tie in classic, given the player can remap the icons of the his/her spells at any time.
But if we look at the icons associated by default to the circinate spells, it gives:
1.
buffs:
Jumping - Jumping
Nimbleness - Fortify Attribute (Agility)
Orc Strength - Fortify Attribute (Strength)
Resist Poison - Elemental Resistance (Poison)
Spell Shield - Spell Resistance
Troll's Blood - Regenerate
debuffs:
Hand of Sleep - Continuous Damage (Fatigue)
others:
Cure Poison - Cure (Poison)
Fenrik's Door Jam - Lock
Force Bolt - Damage (Health)
Recall - Teleport
Spell Drain - Damage (Spell Points)
Wizard Lock - Lock
2.
buffs:
Buoyancy - Water Walking
Chameleon - Chameleon (Normal)
Free Action - Cure (Paralyzation) [makes you immune to paralysis for as long as it lasts, so it's a buff]
Invisibility - Invisibility (Normal)
Levitate - Levitate
Light - Light
Resist Cold - Elemental Resistance (Frost)
Resist Fire - Elemental Resistance (Fire)
Resist Shock - Elemental Resistance (Shock)
Shield - Shield
Water Walking - Water Walking
debuffs:
Far Silence - Silence
Medusa's Gaze - Paralyze
Paralysis - Paralyze
Silence - Silence
Sleep - Continuous Damage (Fatigue)
Spider Touch - Paralyze
Strength Leech - Drain (Strength)
Vampiric Touch - Transfer (Health) [could be considered as a buff for you, but it's applied on the victim]
Wild Fire - Continuous Damage (Health)
others:
Banish Deadra - Dispel (Daedra)
Calm Humanoid - Pacify (Humanoid)
Cure Disease - Cure (Disease)
Fireball - Damage (Health)
Fire Storm - Damage (Health)
Frostbite - Damage (Health)
Gods' Fire - Damage (Health)
Ice Bolt - Damage (Health)
Ice Storm - Damage (Health)
Open - Open
Quiet Undead - Pacify (Undead)
Shock - Damage (Health)
Sphere of Negation - Disintegrate
Tame - Pacify (Animal)
Toxic Cloud - Damage (Health)
Wizard Rend - Damage (Health)
Wizard's Fire - Damage (Health)
3.
others:
Balyna's Balm - Heal (Health)
Heal - Heal (Health)
Lightning - Damage (Health)
Stamina - Heal (Fatigue)
4.
buffs:
Jack of Trades - Fortify Attribute (Luck)
5.
buffs:
Wisdom - Fortify Attribute (Intelligence)
6.
buffs:
Water Breathing - Water Breathing
others:
Charm Mortal - Charm
9.
buffs:
Spell Reflection - Spell Reflection
11.
buffs:
Spell Resistance - Spell Resistance
12.
others:
Holy Touch - Dispel (Undead)
Holy Word - Dispel (Undead)
13.
buffs:
Slowfalling - Slowfall
15.
buffs:
Shadow Form - Shadow (Normal)
25.
buffs:
Feet of Notorgo - Fortify Attribute (Speed)
Spell Absorption - Spell Absorption
31.
others:
Null Magicka - Dispel (Magic)
33.
debuffs:
Energy Leech - Transfer (Fatigue) [could be considered as a buff for you, but it's applied on the victim]
36.
others:
Soul Trap - Soul Trap
39.
others:
Hand of Decay - Disintegrate
44.
buffs:
Charisma - Fortify Attribute (Personality)
Tongues - Comprehend Languages
45.
buffs:
Iron Will - Fortify Attribute (Willpower)
47.
buffs:
Fortitude - Fortify Attribute (Endurance)
Shalidor's Mirror - Spell Reflection
debuffs:
Magicka Leech - Continuous Damage (Spell Points)
49.
others:
Balyna's Antidote - Cure (Poison)
Then there's Detect buff that is not used in any circinate spell, so never had an official icon.
So many are unused whereas some are used for several things, including both buffs and debuffs
(feel free to report mistakes)