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Re: [MOD] Buff/Debuff Icons

Posted: Mon Jan 07, 2019 8:36 pm
by VMblast
Abstract 7: Image Image Image



Abstract 9: Image Image Image

Re: [MOD] Buff/Debuff Icons

Posted: Mon Jan 07, 2019 11:48 pm
by King of Worms
Awesome!

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 8:51 am
by Ferital
I think abstracts icons are much more better and remain in classic spirit. Awesome!

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 1:03 pm
by VMblast
Abstract 08: Image Image Image


Abstract 09: Image Image Image


Abstract 10: Image Image Image
Tho the last one Ive made to be for the -wisdom- buff

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 2:24 pm
by VMblast
Abstract11: Image Image Image


Abstract12: Image Image Image

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 6:26 pm
by Alyndiar
I'm not finished, but I tried something with those icons and hue changes to replace the original icons. Here's what I have done for now...
Spoiler!
Image
https://i.imgur.com/zXjZtvl.png

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 6:33 pm
by pango
The fix has been merged a few hours ago in development version.
@Alyndiar: again, icons width will have to be a multiple of 4 pixels to work in game...

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 7:02 pm
by VMblast
Alyndiar wrote: Tue Jan 08, 2019 6:26 pm I'm not finished, but I tried something with those icons and hue changes to replace the original icons. Here's what I have done for now...
Great work! :) keep it up. If what @pango says its true, than Icon atlas should be 1280x256 (64 per icon) or 1680x336 (84 per icon) ////tho it didnt work for me when I've put it game folder.




Abstract (runes) 13: Image Image Image


Abstract (runes) 14: Image Image Image

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 8:52 pm
by pango
VMblast wrote: Tue Jan 08, 2019 7:02 pm If what @pango says its true, than Icon atlas should be 1280x256 (64 per icon) or 1680x336 (84 per icon) ////tho it didnt work for me when I've put it game folder.
Currently you either have to compile Daggerfall Unity on your own, or wait for the next build to see the change...

Re: [MOD] Buff/Debuff Icons

Posted: Tue Jan 08, 2019 8:54 pm
by VMblast
Abstract 15: Image Image Image