Oh!!! I just love that last icon Here come the protection spells
[MOD] Buff/Debuff Icons
- Alyndiar
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- VMblast
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Re: [MOD] Buff/Debuff Icons
@Alyndiar
Ha, yeah I should make more protection buffs icons
Ha, yeah I should make more protection buffs icons
- Interkarma
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Re: [MOD] Buff/Debuff Icons
These look really great VMBlast!
- Alyndiar
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Re: [MOD] Buff/Debuff Icons
Well, here's a version of the Spell Icons Atlas with 180 icons. Tested in my custom build and working fine. If you can build DFU and want to try, use my branch of DFU at https://github.com/Alyndiar/daggerfall-unity.
This HUGE file needs to go in DaggerfallUnity/DaggerfallUnity_Data/StreamingAssets/Textures/Img/
Edit : Unfortunately I can attach only the 64x64 icons version to the message, the others (84x84 or 128x128) are to big for the forum The large file can be found here https://www.dropbox.com/s/k46wwsyx56q3h ... G.png?dl=0
This HUGE file needs to go in DaggerfallUnity/DaggerfallUnity_Data/StreamingAssets/Textures/Img/
Spoiler!
- King of Worms
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Re: [MOD] Buff/Debuff Icons
Fantastic job on the icons, variations and putting it into the atlas!
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- VMblast
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Re: [MOD] Buff/Debuff Icons
@Interkarma
Thanks Gav
PS - use imgur for the larger size images on the forum.
Abstract 31:
Abstract 32:
Thanks Gav
Great work on that icon atlas! Wow, oh boy 180? lol Oh, you didnt included rune icons? Those could easily fit in. Or there's limited space?Alyndiar wrote: ↑Fri Jan 11, 2019 8:02 am Well, here's a version of the Spell Icons Atlas with 180 icons. Tested in my custom build and working fine. If you can build DFU and want to try, use my branch of DFU at https://github.com/Alyndiar/daggerfall-unity.
This HUGE file needs to go in DaggerfallUnity/DaggerfallUnity_Data/StreamingAssets/Textures/Img/Spoiler!Edit : Unfortunately I can attach only the 64x64 icons version to the message, the others (84x84 or 128x128) are to big for the forum The large file can be found here https://www.dropbox.com/s/k46wwsyx56q3h ... G.png?dl=0
PS - use imgur for the larger size images on the forum.
Abstract 31:
Abstract 32:
- Alyndiar
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Re: [MOD] Buff/Debuff Icons
No limitation on space in the atlas. The loading code is very clever and makes no assumptions about the atlas size, it only reads the number of icons you hardcode in. I'm waiting on a solution to provide the number of icons from a mod instead of hardcoding.
imgur converts images to .jpg over a certain size The 128x128 atlas is already over 6 MB and we're not nearly finished I'll keep using my Dropbox for the full size image. Too bad we can't use .dds images in mods
Runes are on the list, I'll add them soon.
Please keep making these beautiful icons
- Alyndiar
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Re: [MOD] Buff/Debuff Icons
What would you say is the main color of this icon? I see Yellow for the iris, green for the contour of the eye and red for the background. For the recolors, it's better if I know what is considered the focus of the image but this is the first one I'm not sure about... I'd say either Yellow or green but I simply can't decide
- VMblast
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Re: [MOD] Buff/Debuff Icons
Yes, you're right. Eye yellow, skin green, background red. If you ask me what should be the main focus, I'd say -the Eye.Alyndiar wrote: ↑Fri Jan 11, 2019 7:23 pmWhat would you say is the main color of this icon? I see Yellow for the iris, green for the contour of the eye and red for the background. For the recolors, it's better if I know what is considered the focus of the image but this is the first one I'm not sure about... I'd say either Yellow or green but I simply can't decide
- Alyndiar
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