Adding new models using mod system

Discuss modding questions and implementation details.
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Re: Adding new models using mod system

Post by TheLacus » Sun Jul 28, 2019 12:58 pm

Uncanny_Valley wrote:
Sat Jul 27, 2019 3:04 pm
It would have been so much better if the original models where stored with sensible names instead. :) Is is something I have tried to "fix" when working on my editor, linking all models numbers with proper names, so that you can actually search and find what you are looking for... a task that has been very time consuming :(
I remember someone tried to do the same a few years ago, the list is not complete but i though it might be worth to find the original topic.
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Re: Adding new models using mod system

Post by Hazelnut » Sun Jul 28, 2019 2:09 pm

I find the list from AlexanderSig is helpful for this as well: ... sp=sharing
See my mod code for examples of how to change various aspects of DFU:

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