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Replacing sounds with loose files

Posted: Tue Jul 30, 2019 5:07 pm
by Azteca
Hello,

I have some sounds from my work-in-progress sound replacement mod I'd like to try out in-game. I poked around in the StreamingAssets folder but didn't find anywhere to drop sound files.
Do I have to make a .dfmod to try them out?
If not, the sounds need to be .ogg, right? Do they need to be any particular sample rate (44.1 or 48kHz)?

Thank you.

Re: Replacing sounds with loose files

Posted: Tue Jul 30, 2019 5:14 pm
by Jay_H
Have you checked here? :) viewtopic.php?f=22&t=427#p3635

Re: Replacing sounds with loose files

Posted: Tue Jul 30, 2019 5:34 pm
by Azteca
D'oh. I promise I searched! Thank you.

Re: Replacing sounds with loose files

Posted: Tue Jul 30, 2019 6:43 pm
by TheLacus
Please note the documentation for the mod system is available at dfworkshop.net/projects/daggerfall-unity/modding/. Is linked on the first post of that topic, which now is only used for support. ;)