Mod only works in project

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Ralzar
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Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Mod only works in project

Post by Ralzar »

I'm trying my hand at using the Daggerfall Tools. I've tried out a few tutorials and it has mostly worked out (the pictures and descriptions in the tutorials doesn't quite match the current version of Daggerfall Tools).

Anyway, I tried editing the HUDInteractiveModeIcon.cs file to reposition the interaction icon to mid-screen. This worked fine when running the project, but after building a mod where that was the only file included, it has no ingame effect on the live build.

I can see the mod in the mod manager and can turn it on/off, but it does not actually do anything. I am assuming I either need to add something to the code or there are more files I need to include in the mod for this to work?

Edit: Never mind, I talked with Hazelnut about this. Modding the UI is a work in progress.

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