"Dual Wield" Archery mod help

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dumbmud
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Joined: Wed Jan 22, 2020 10:52 pm

"Dual Wield" Archery mod help

Post by dumbmud » Wed Jan 22, 2020 10:59 pm

Hey everyone!

I'm trying to make my first Daggerfall mod, something real simple where bows are one handed so you can easily switch to a dagger. However, I'm bad at programming and I can't figure out how to change these properties for the bow.

I can see when attempting to equip items, it checks ItemHands, but I can't seem to figure out how to change that for long bows and short bows.

Any help would be appreciated. Thanks!

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Ralzar
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Location: Norway

Re: "Dual Wield" Archery mod help

Post by Ralzar » Thu Jan 23, 2020 10:12 am

I think there's a way to change the bows to be 1-handed.

However, then you run into a much bigger problem: The bows are only visually made to be held in one hand for the paperdoll. I assume it would need additional art assets for displaying on the paperdoll as being held in the other hand. And maybe some additional code to make that work, which I'm not completely sure if is possible to mod at the moment.
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dumbmud
Posts: 2
Joined: Wed Jan 22, 2020 10:52 pm

Re: "Dual Wield" Archery mod help

Post by dumbmud » Fri Jan 24, 2020 3:21 am

Hmm.. I think I saw an option in ItemHands that specifies if it can only be held in the left or right hand as well.

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