Is it possible to add new conversations to NPCs in Unity?

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Ostar
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Joined: Tue Apr 21, 2020 9:32 pm

Is it possible to add new conversations to NPCs in Unity?

Post by Ostar » Sun Apr 26, 2020 1:09 am

So there are factions for both Bards and Prostitutes in vanilla Daggerfall.
And conversation lines in vanilla text.rsc that were never implemented for those NPC factions.
Is it even possible to mod those in to the game using DFUnity?

Like for example using the Talk option, so a bard will sing a song or a Prostitute proposition you using the entries already in text.rsc?
I was thinking a repeatable "quest" that never goes beyond the Talk stage maybe, but if there is another way...

Ostar
Posts: 9
Joined: Tue Apr 21, 2020 9:32 pm

Re: Is it possible to add new conversations to NPCs in Unity?

Post by Ostar » Thu May 07, 2020 12:44 am

So I guess the answer is no. I thought I saw an answering post that said yes, and do this.
But when I checked back later it was gone....

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Deepfighter
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Re: Is it possible to add new conversations to NPCs in Unity?

Post by Deepfighter » Thu May 07, 2020 9:46 am

Naww, I am quite sure, that this will be possible in a way sooner or later. :) It seems technical possible (as you should "only" have to link these texts accordingly), but I am no developer and can't estimate the amount of work needed to accomplish this.
Head of the German Daggerfall translation - www.daggerfalldeutsch.de
and German translator for The Elder Scrolls V: Skyrim and Lore-Expert for The Elder Scrolls: Online

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