[Solved] Are the exported game-file textures shrunk or lower resolution?

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Magicono43
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[Solved] Are the exported game-file textures shrunk or lower resolution?

Post by Magicono43 » Wed May 20, 2020 6:43 pm

After taking forever figuring out how to replace the default pop-up menu textures with modded in textures, I quickly noticed that the "test" images I were using, which were from the exported .png texture files were coming out extremely blurry for some reason.

If anybody know, is this due to these exported files having lower resolution that the "raw" textures, or are they shrunk and looking blurry from being stretched improperly directly replacing them as I am?

Here are some examples for comparison:
Vanilla Texture Pulled From Raw Files
Vanilla Texture Pulled From Raw Files
Untitled3.png (1.83 MiB) Viewed 84 times
"Modded" Texture From Exported Game Texture Bundle, Identical Box
"Modded" Texture From Exported Game Texture Bundle, Identical Box
Untitled2.png (1.92 MiB) Viewed 84 times
Bundle
Bundle
Untitled1.png (1.87 MiB) Viewed 84 times
Last edited by Magicono43 on Wed May 20, 2020 8:44 pm, edited 1 time in total.

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Kaedius
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Re: Are the exported game-file textures shrunk or lower resolution?

Post by Kaedius » Wed May 20, 2020 7:50 pm

Are the images being imported to Unity? If so, click the image and make sure filter mode is point (no filter) in the inspector and not bi or trilinear. I think it defaults to bilinear.

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Magicono43
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Re: Are the exported game-file textures shrunk or lower resolution?

Post by Magicono43 » Wed May 20, 2020 8:44 pm

Kaedius wrote:
Wed May 20, 2020 7:50 pm
Are the images being imported to Unity? If so, click the image and make sure filter mode is point (no filter) in the inspector and not bi or trilinear. I think it defaults to bilinear.
Yeah it does apparently, Burt helped me with this one as well. Thanks for the reply though, I honestly would have never thought to mess with the image settings in Unity, lol.

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Magicono43
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Re: [Solved] Are the exported game-file textures shrunk or lower resolution?

Post by Magicono43 » Wed May 20, 2020 10:46 pm

Turns out I needed to change another setting as well, otherwise it was still coming out blurry. Had to change the "Texture Type" from "Default" to "Sprite (2D and UI)".

Now the result looks pretty good:
Untitled4.png
Untitled4.png (1.72 MiB) Viewed 51 times

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