C# version

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l3lessed
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C# version

Post by l3lessed » Wed May 20, 2020 9:38 pm

I was working on modding, and I accidently did something, I don't know what, and now I no longer have the daggerfall tools menu option in unity.

Anyone have an idea about this? I can't any options to enable it again, and when I check my github, I can't see any committed changes that should of removed it.


Tracked it down. Some how screwed the projects library files, which wasn't loading all the project scripts, including the mod compilers. Just copied over the base into my directory and seems to be fixed now.

Next Issue, can I upgrade the project to c# version 7? If so how, because every time I try to compile, the compiler seems to kick the project back to c# version 4.
Last edited by l3lessed on Wed May 20, 2020 9:52 pm, edited 1 time in total.
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BadLuckBurt
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Re: Lost Tools

Post by BadLuckBurt » Wed May 20, 2020 9:51 pm

Check the Unity Console, there's probably a compiling error or something. The DF Tools won't appear until the error is resolved.
Daggerfall Unity on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
Daggerfall Unity on Nexus Mods: https://www.nexusmods.com/daggerfallunity
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l3lessed
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Re: C# version

Post by l3lessed » Wed May 20, 2020 9:54 pm

Thanks got it.

Can you assist with the c# version issue? Are we locked into c# version 4 with this unity build?
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pango
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Re: C# version

Post by pango » Wed May 20, 2020 10:28 pm

Probably when DFU switches to Unity 2019.4: viewtopic.php?f=23&t=3218
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

l3lessed
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Re: C# version

Post by l3lessed » Wed May 20, 2020 10:43 pm

rgr. I just had to setup a more complicated code flow to get it to work in 4.0, since 4.0 doesn't allow local nesting of certain things.

thanks.
My Skyrim Mods: l3lessed Nexus Page

Daggerfall Unity mods: Combat Overhaul Mod

Enjoy the free work I'm doing? Consider lending your support.

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