Odd DLL error on Compile

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l3lessed
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Joined: Mon Aug 12, 2019 4:32 pm
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Odd DLL error on Compile

Post by l3lessed »

I ran across an odd precompile compile error, and I'm unsure how I caused it.

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Failed to build C:/Games/DFU 13.1/Assets/Untracked/ModBuilder\Minimap.dll.bytes.
UnityEngine.Debug:LogError (object)
DaggerfallWorkshop.Game.Utility.ModAssemblyBuilder:Compile (string,string[]) (at Assets/Game/Addons/ModSupport/Editor/ModAssemblyBuilder.cs:58)
DaggerfallWorkshop.Game.Utility.ModSupport.CreateModEditorWindow:BuildMod () (at Assets/Game/Addons/ModSupport/Editor/CreateModEditorWindow.cs:589)
DaggerfallWorkshop.Game.Utility.ModSupport.CreateModEditorWindow/<>c__DisplayClass28_0:<OnGUI>b__4 () (at Assets/Game/Addons/ModSupport/Editor/CreateModEditorWindow.cs:423)
DaggerfallWorkshop.GUILayoutHelper:Horizontal (DaggerfallWorkshop.GUILayoutHelper/VoidDelegate) (at Assets/Scripts/Editor/GUILayoutHelper.cs:55)
DaggerfallWorkshop.Game.Utility.ModSupport.CreateModEditorWindow:OnGUI () (at Assets/Game/Addons/ModSupport/Editor/CreateModEditorWindow.cs:412)
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
My Daggerfall Mod Github: l3lessed DFU Mod Github

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Daggerfall Unity mods: Combat Overhaul Mod

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