3D weapon models possible?

Discuss modding questions and implementation details.
megaten
Posts: 6
Joined: Fri Dec 14, 2018 7:01 am

Re: 3D weapon models possible?

Post by megaten » Fri Dec 14, 2018 8:50 pm

Anyway finished Iron Broadsword - took nearly 4 hours, but that includes setting animations and lightning
Looks janky because of only 5 frames per animation, although better than lowres of course, so yeah maybe devs can increase the number of frames for weapons animations somehow?
Anyone who wants to see for themselves - copy into textures/CifRci
https://www.dropbox.com/s/mpm3lsylave6o ... d.zip?dl=0

Also testing how different materials for weapons may look, from iron to daedric
Spoiler!
Image
Last edited by megaten on Sat Dec 15, 2018 11:23 am, edited 1 time in total.

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Nystul
Posts: 1233
Joined: Mon Mar 23, 2015 8:31 am

Re: 3D weapon models possible?

Post by Nystul » Sat Dec 15, 2018 12:42 am

this looks awesome! I especially like that it is compliant with daggerfall's style ;)

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Kamer
Posts: 136
Joined: Mon Mar 05, 2018 9:26 pm

Re: 3D weapon models possible?

Post by Kamer » Sat Dec 15, 2018 2:38 am

Love it

daggerdude
Posts: 38
Joined: Sat May 23, 2015 2:22 pm

Re: 3D weapon models possible?

Post by daggerdude » Sat Dec 15, 2018 4:24 am

Dude, if nothing else PLEASE continue to make Hi-Rez weapon renders. I guarantee you someone will make it into a mod. Also, we can FINALLY get more or less accurate models for EVERY weapon - katanas will look like katanas for instance - if someone puts their flag on the moon and makes the models.

If nothing else, thanks for putting the effort into what you've already done!

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