A few spellcasting mod development issues

Discuss coding questions, pull requests, and implementation details.
User avatar
DunnyOfPenwick
Posts: 275
Joined: Wed Apr 14, 2021 1:58 am
Location: Southeast US

Re: A few spellcasting mod development issues

Post by DunnyOfPenwick »

Thanks for the tips!
Will have to make some changes to the Create Atronach mod.

Magicono43: it might take me another day or so to create repo.

User avatar
DunnyOfPenwick
Posts: 275
Joined: Wed Apr 14, 2021 1:58 am
Location: Southeast US

Re: A few spellcasting mod development issues

Post by DunnyOfPenwick »

Magicono43:
CreateAtronach source code is now in github at DunnyOfPenwick/DaggerfallUnity

User avatar
Magicono43
Posts: 1137
Joined: Tue Nov 06, 2018 7:06 am

Re: A few spellcasting mod development issues

Post by Magicono43 »

DunnyOfPenwick wrote: Tue Jun 22, 2021 3:02 am Magicono43:
CreateAtronach source code is now in github at DunnyOfPenwick/DaggerfallUnity
Thanks for making that, I have a link for all my repos somewhere on related threads if you would like to see mine for any reason, or I could link them if you ask.

Post Reply