Beginning COOP multiplayer project

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l3lessed
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Re: Beginning COOP multiplayer project

Post by l3lessed »

This is dope. Will this be mod compatible?
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papasmurf
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Re: Beginning COOP multiplayer project

Post by papasmurf »

l3lessed wrote: Mon Jan 25, 2021 4:10 am This is dope. Will this be mod compatible?
I would assume most should work fine, but further testing will have to be done.

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jefetienne
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Re: Beginning COOP multiplayer project

Post by jefetienne »

Wow, this is absolutely incredible. Daggerfall has a perfect gameplay loop fitting for multiplayer (and even MMO if you think of the radiant quests, giant map and sprawling dungeons.) I'm going to love seeing this come into fruition, and it's sure to bump the project in popularity.
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Baler
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Re: Beginning COOP multiplayer project

Post by Baler »

Keep up the good work!

I'd play a DFU mmo, just saying.
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InconsolableCellist
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Re: Beginning COOP multiplayer project

Post by InconsolableCellist »

Is the source for this available? I bet lots of people would like to contribute, myself included

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emmathepony
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Re: Beginning COOP multiplayer project

Post by emmathepony »

Any updates? I'm DYING to play DFU in multiplayer!!

DevonDekhran
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Re: Beginning COOP multiplayer project

Post by DevonDekhran »

Have there been any updates on this project?

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Hazelnut
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Re: Beginning COOP multiplayer project

Post by Hazelnut »

The OP has 4 posts, and has not logged into the forums since 2nd Feb so I suspect this is not going anywhere. I could be wrong, and maybe they're working on it but I doubt it so I wouldn't hold your breath.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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