I agree it would be useful to specify "immediately" to make that first spawn happen right away for dramatic effect. Just in the interim, here are some workarounds.
For a one-off spawn (e.g. the necromancer in my example quest), the following should spawn it instantly.
Code: Select all
create foe _bigbad_ every 0 minutes 1 times with 100% success
I know it's not ideal. I'll look at adding an "immediately" qualifier or something similar.