Should warning appear if can't swim?

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MeteoricDragon
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Should warning appear if can't swim?

Post by MeteoricDragon » Tue Sep 25, 2018 12:09 am

When the player can't swim because they have too much weight, should a message be displayed warning the player they are too encumbered to swim?

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Interkarma
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Re: Should warning appear if can't swim?

Post by Interkarma » Tue Sep 25, 2018 12:26 am

It's not a bad idea. When entering water, a message like "You are too encumbered to swim freely." might help explain to player why they sink like a stone. :lol:

From there, they can either walk, climb, magic, or reload their way out of trouble.

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Jay_H
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Re: Should warning appear if can't swim?

Post by Jay_H » Tue Sep 25, 2018 1:54 am

Yes, otherwise there'll be bug reports about how swimming doesn't work properly :( :lol:
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ifkopifko
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Re: Should warning appear if can't swim?

Post by ifkopifko » Tue Sep 25, 2018 6:24 am

I never realized DF had this "funcionality" of drowning you if you are carrying a lot of things. Then again, I really dreaded water in DF and avoided it at all costs... since it usually killed me. Now I guess I know why. :D

R.D.
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Re: Should warning appear if can't swim?

Post by R.D. » Tue Sep 25, 2018 1:50 pm

The early Daggerfall demo actually does have such a message. "You are carrying too much to stay afloat." appears, I think at the top of the screen. Maybe we can use that.

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MeteoricDragon
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Re: Should warning appear if can't swim?

Post by MeteoricDragon » Fri Oct 05, 2018 4:08 pm

Update: I made a PR for this, in PlayerEnterExit class

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