BUG: Flying enemies at ground level

Discuss coding questions, pull requests, and implementation details.
Post Reply
User avatar
King of Worms
Posts: 4752
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

BUG: Flying enemies at ground level

Post by King of Worms »

Hi, Ive noticed this strange behavior of the flying enemies, which tend to get to the ground level as they move around (using the advanced enemy AI option)

Bats and Imps Ive met always endup "flying" at the ground, same level as rats.

Could it be possible to set some elevation these flying creatures cant get bellow, so they stay at the eye level?

Sorry if this is in a wrong section :)
Last edited by King of Worms on Sun Feb 03, 2019 6:27 pm, edited 1 time in total.

User avatar
King of Worms
Posts: 4752
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: Flying enemies

Post by King of Worms »

Should be posted in bugs I guess - for someone to notice

Post Reply