Adding time of day properties to flats

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jayhova
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Re: Adding time of day properties to flats

Post by jayhova » Wed Jul 31, 2019 7:23 pm

Yeah I didn't know if it would work or not I thought perhaps a partial gate would be enough to make the image not look flat. Can this flat be bump mapped at all? So the gate has texture and everything else is pushed back?
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King of Worms
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Re: Adding time of day properties to flats

Post by King of Worms » Wed Jul 31, 2019 7:43 pm

jayhova wrote:
Wed Jul 31, 2019 7:23 pm
Yeah I didn't know if it would work or not I thought perhaps a partial gate would be enough to make the image not look flat. Can this flat be bump mapped at all? So the gate has texture and everything else is pushed back?
I tryed adding various shaders to it and it never looked good, height map, normal map, nothing...
I ended up with emission map and 50% metalic smoothness, which strangely enough, works great ingame

I can imagine tho, that very properly created height map might do the trick. Simple two shades of grey, one shade for the gate, other shade for the rest. And than apply a blur to that to make it less sharp.

Its quite minor detail in a bigger picture and amount of stuff I do, so maybe I try to do it, but it will deffo be not a priority atm

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