So I know this is still a WIP, and not really a bug, but I figured this may help for whomever is implementing this stuff.
The sound volume slider controls all sound that aren't music in classic DF.
In DFU, so far it only seems to effect player sounds (casting, swinging, jumping, hitting etc).
Skeletons still make your ears bleed , and the weather sound are not effected by the slider.
Music works fine, but the slider dosn't completely turn them off, you can still hear a tad bit of music when all is quiet.
Its still better than nothing tho, just maybe check this stuff sometime, hope it helps
Volume control sliders [RESOLVED]
- Midknightprince
- Posts: 1324
- Joined: Fri Aug 11, 2017 6:51 am
- Location: San Antonio TX
- Contact:
Volume control sliders [RESOLVED]
Check out my YouTube Channel!
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Volume control sliders
Cheers. I thought we'd wired up all the sound sources, not sure why skeletons are still coming through. Maybe they're just that extra bit devoted to howling.
- Midknightprince
- Posts: 1324
- Joined: Fri Aug 11, 2017 6:51 am
- Location: San Antonio TX
- Contact:
Re: Volume control sliders
I can see it, made to make us suffer, for all timeInterkarma wrote: ↑Fri May 11, 2018 12:31 am Cheers. I thought we'd wired up all the sound sources, not sure why skeletons are still coming through. Maybe they're just that extra bit devoted to howling.
Check out my YouTube Channel!
-
- Posts: 379
- Joined: Fri Oct 07, 2016 10:41 am
Re: Volume control sliders
This one's resolved now.