known bug with quest resources with same name and talk window [RESOLVED]

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Nystul
Posts: 1151
Joined: Mon Mar 23, 2015 8:31 am

known bug with quest resources with same name and talk window [RESOLVED]

Post by Nystul » Tue May 15, 2018 11:36 am

there is a known bug with quest resources with same name and talk window.
quests that generate quest resources with same name (e.g. two "Ashton Residence" in different towns) this might make problems with talkwindow.
currently working on resolving it

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Nystul
Posts: 1151
Joined: Mon Mar 23, 2015 8:31 am

Re: known bug with quest resources with same name and talk window [RESOLVED]

Post by Nystul » Tue May 15, 2018 9:02 pm

pull request issued with the fix

I had to change the dictionary key from caption name to Symbol.Name. talk topics from running quest loaded from savegames will likely produce wrong results, so make sure to load a savegame without running quests in next build

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